# This is the configuration file for Homer # [Homer] # Version number of Homer Version 2.0 # Where the samples are located SamplesPath Samples # Window Characteristics WindowXPos 200 WindowYPos 200 # These two are new: suggested starting window inner dimensions. If they are # too small, according also to ScaleFactor parameter (see below), they will # be set to sensible ones. I suggest you not to touch these... WinX 26 WinY 32 FrameWidth 26 # WARNING!! The value above defines the x dimension of a frame into the # animation file... DO NOT CHANGE IT UNLESS YOU KNOW WHAT YOU ARE DOING! # default value is 26 (standard Homer 1.6 animation file) # Audio Device Characteristics # IDEM here: DO NOT CHANGE these unless you know EXACTLY what you are doing! AudioDeviceName audio.device AudioDeviceUnit 0 AudioDevicePri 0 # ScaleFactor is the size of the image, default size is 100% # oh, and 100% and 1000% are the min. and maximum values, rounded by # 100 ScaleFactor 100% # ScaleFactorX is *new* for NewHomer... it is a 'x scalefactor' useful for # those people using non proportional screens such as PAL 640x256: you should # set it to 200%, so you will get a 1:1 Homer... another example: 320x512 (I # would like to know people with such a wb, but you never know :D), then you # should set ScaleFactor to 200% and ScaleFactor to 100% (or multiples of # these values). If you leave it to zero, then only ScaleFactor will be used # to compute both x and y dimensions. # Here too 100% and 1000% are the min. and maximum values. ScaleFactorX 100% # Every so often Homer will do something, below is where you can # set the weighted chance of an event. # Default values are 5,10,25,30,60 DoBurp 10 DoDoh 50 DoMood 25 DoNothing 30 DoTalk 60 # ManyDohChance : Set the chance of Homer saying Doh after initially saying it # Default for this is 10%. (See ManyDohContChance below) ManyDohChance 50% # ManyDohContChance : Chance of Homer continuing to say Doh! # Default for this is 80% (See ManyDohChance above) ManyDohContChance 40% # InitialMood : the starting mood of Homer, the possible values are: # 0 - random # 1 - happy # 2 - sad # 3 - angry # 4 - pleasure InitialMood 0 [HappySamples] BirraDonne.wav 2f08_sosia.wav 2f04_banane.wav 2f10_cordone_ombelicale.wav 2f13_guardie_inglesi.wav 2f13_uruguay.wav 3f14_capacita_stimolanti.wav 3f14_messaggi.wav 3f11_lezioni_golf.wav 3f12_paradiso.wav 3f17_caccola.wav 3f17_assistente.wav 3f19_casa_riposo.wav 3f20_brutte_notizie.wav 3f20_dehiho.wav 3f20_sasso.wav 3f21_acqua.wav 3f21_karma.wav 3f21_distruzione.wav 3f31_flintstones.wav 3f21_pumpkins.wav 3f21_religione.wav 3f22_casa_flanders.wav 3f22_fuochi_illegali.wav 3f22_leggero.wav 3f31_cani_api.wav 3f31_capitan_strambo.wav 3g03_completa_attenzione.wav 3g03_turbata.wav 5f06_sabato_fasullo.wav 5f20_braccio.wav 5f21_tutto_ok.wav 5f22_lampone.wav 8f23_uccello.wav 9f22_flanders.wav 9f22_salve_signor_thompson.wav 2f12_provenienza.wav aabf01_gambette.wav aabf02_secondo_nome.wav aabf05_forchetta.wav [PleasureSamples] 1f11_cioccolato.wav 3f20_birra.wav 2f10_preghiera.wav 5f22_lampone.wav [SadSamples] 5f21_ricordi.wav 2f04_banane.wav 2f04_soffocarlo.wav 3f12_eredita.wav 3f11_peggiori.wav 3f31_nome_battesimo.wav 3g01_10birre.wav 3g01_omelette.wav 5f05_paradiso.wav 5f22_scantinato.wav 9f21_george_harrison.wav 9f22_uccidermi.wav [AngrySamples] 2f04_fighettino.wav 2f04_guardarmi_negli_occhi.wav 2f13_cervello.wav 3f31_felicelandia.wav 3f31_pazzo_furioso.wav 3g03_mrs_doubtfire.wav 5f04_sedia_rotelle.wav 5f06_disfunzione.wav 5f06_bisogno_aiuto.wav 5f21_pigiami.wav [BurpSamples] Belch [DohSamples] doh.wav doh2.wav doh3.wav # End of Homer configuration