page 3 of 3
| The last steps to completing the jet are to reshape the nose area and add definition to the engines. |
| Select the front polygon and bevel it with these settings.
Bevel settings
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| Bevel again with these settings. Bevel settings
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| Select the second set of points from the front. |
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| Select the Stretch tool. In the Face view, place the cursor in the center of the selected points and stretch in the X axis to about 0.8, leaving Y and Z at 1. |
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| This gives nice shape to the nose area. |
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| Select the front and rear polygons of the engines and bevel them with these settings. Bevel settings
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| Bevel them again to make the intake and exhaust openings. Bevel settings
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| Select the 20 points at the front of the plane. |
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| Move them forward about 800 mm. |
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| Freeze the plane and we're done. You can vary the amount of smoothness of the freezing by changing the Patch Division level on the Data Options panel. We used a level of 5 for this tutorial. |
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Adding the Rudder
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