*** OpalPresents! History *** OpalPresents! v1.1 (12-Nov-92) - Mouse pointer changes to the busy pointer when loading and saving scripts. - Now clears pr_WindowPtr on exit. Stops system requesters crashing. - Improved Film strip prop gadget refreshing. - Recompiled using SAS/C v6.0 with optimisation. OpalPresents! v1.11 (14-Nov-92) - Now adds blank images correctly. OpalPresents! v1.2 (15-Dec-92) - Added PreLoad Gadget to Image about requester (double click on image). - Generates the 'PreLoad' token in script when PreLoad gadget has been selected. OpalPresents! v1.21 (16-Dec-92) - In v1.2 Loading scripts with the latch gadget set on images would also cause the PreLoad gadget to be selected. This bug is now fixed. OpalPresents! v1.3 (13-Jan-93) - Changed the token PFStencil to PriStencil. OpalPresents! v1.4 (13-Jan-93) - Now works with border blanking utilities. OpalPresents! v1.6 (28-Jun-94) - Added the ability to load multiple images at once by enetering a wildcard filename into the Load Image file requester. Any DOS wilcards can be used (i.e. #?,*,? etc). - When loading multiple images, the choice is given to either use the same transition settings for all images, or generate random transitions. - When adding images, the current settings for transition time, hold time, transition, display modes etc is used, rather than reseting them to default values. OpalPresents! v2.0 (14-Oct-94) - Changed user interface look. - Added keyfile (OpalPresents!.keys). Added more key commands. - The order of images can now be easily modified by dragging and dropping and icons. All the transition information is copied along with the image. - Now recognises GIF files. - Increased number of transitions to 40. - Added Loop gadget. - Opal display is now disable when the OpalPresents! screen is not the front most screen. - Now reconfigures user I/F for PAL/NTSC displays, rather than wasting screen real estate in PAL. **** OpalPlayer History. **** OpalPlayer v1.3 (12-Nov-92) - Added 'Stop' ARexx command to terminate the current script. - Sets display priorities correctly when updating the 24 bit image. This stops flashing when an image is being updated and the current image has a display priority other than Opal Only. - General cleanup of code to avoid memory corruption during transitions. - Right mouse button abort is now more responsive. - Recompiled using SAS/C v6.0 with optimisation. - NOTE: Requires Opal.library v2.2 or greater. OpalPlayer v1.4 (14-Dec-92) - If the 'Latch Display' gadget is selected, OpalPlayer is now 100% passive (i.e. all Opal copper lists are removed). This enables compatibility will all anim players. OpalPlayer v1.5 (15-Dec-92) -Added PreLoad Capability. If an image has been set as a 'PreLoad' (using either the Preload token in script or gadget in Presents!). it will be loaded into memory at the start of the script and remain in memory for the duration of the script. -Added 'AddPreLoad' Rexx command. This command adds an image to the current preload list. Usage is: AddPreLoad FileName. Where FileName must include the complete path of the image. -Added 'FreePreLoad' Rexx command. This command removes an image from the current preload list and frees up the memory taken by the image. Usage is: FreePreLoad FileName. Where FileName must include the complete path of the image. Note: The current image (image about to be 'advanced' to) cannot be removed from memory. 'AddPreLoad' and 'FreePreLoad' commands allow dynamic control of the images stored in memory. -The '-l' cli parameter can now take a value indicating the number of times to loop. For example: OpalPlayer MyScript -l10 Will loop the script 10 times. The default loop count is 32767. -Likewise a ToolTypes option to specify the loop count has also been added, the syntax is: LOOPS=10 OpalPlayer v1.6 (31-Dec-92) - No longer loses memory when the 'stop' ARexx command is executed. OpalPlayer v1.7 (13-Jan-93) - OpalPlayer now has the ability to run as an ARexx host, without a script (see update.doc). - Added 7 ARexx commands, LoadImage, Transition, DisplayPri, PriStencil, Genlock, Displatch and Alpha. - Now recognises ARexx commands when in Timer and Button mode. OpalPlayer v1.8 (10-Aug-94) - Image names within a script file are now enclosed by quotes. This enables the Player to handle image names with spaces in the name. OpalPlayer v2.0 (14-Oct-94) - Uses the new zero detect method to perform transitions. Requires a main ROM version of 2.0 or greater. - All transistions have been rewritten and are now much faster and smoother than the previous versions. - Number of transitions increased to 40.