Short:          Rolegame combat tool V2.03, 0-4 Players
Uploader:       S.Waschk@rz.tu-bs.de (Stefan Waschk)
Author:         Stefan Waschk/Siegfriedstr119/D-38106 Braunschweig
Type:           game/role
Distribution:   OK


SZENARION V2.03:
================

SHORT:
------
This mighty tool was designed to help the dungeon-master handling his party
during  hand  to  hand  combats.   You  will  never again have the need for
additional arms, eyes and brains when leading your party into an encounter!
Use  the  SZENARION, lean back, relax and give smart hints to your players.
This  time  they will be really in trouble if they act foolish again!  This
time  your  carefully  designed  nonplayer-characters will do their best to
turn the heat on!

You have earned this break, use it!

HARDWARE:
---------
  - AMIGA :)
  - OS2++
  - 68020++ (MMU)
  - flickerfixer (NTSCHIGHRESLACED) or AGA-chipset (EURO72)
  - harddisk (5MB)
  - 3MB++ ram


SHAREWARE?
----------
If  I  sum up the time I've spend on this project, the shareware-fee (15DM)
seems  like  a bad joke.  After nearly four years (begining under OS1.3) of
constant development I could also name it GIFTWARE.  I don't think that any
commercial  software-developer  will ever start such a project.  I would'nt
have  done  it,  too,  if  it  would'nt  have  been  for  myself and my own
RPG-party.  Some people even offered me the possibility to distribute it...

If   f.e.    D&D®   would   bring  out  such  a  tool,  perhaps  with  nice
animation-sequences  on  the  right places, the kids would storm the stores
and  spend  even more than 100DM.  But I think, only a real rolegame-player
with years of rolegame-experience is able to create such an usable tool.


FEATURES:
---------
Sorry,  at  this  time  there  is  no  english version, but a readme.txt is
included,  so  you can test it and contact me, if it fits your needs.  Main
features so far (after 3.8 years of hard work):

RFEditor:
----------
- 3-D/2-D look
- Create a battlefield up to 100x100 squares (200x200 meters)
- use up to 50 diffrent iff-graphics to stock your dungeon/battlefield
- replace/add own graphics
- Set up to 50 player/non-player characters, refered in character files,
  you can transfer from many rolgame-systems
(2.01)
- COLOR!
- wired-frame-mode for better access to edges
- new method for setting flags of the PlantFlagSet
(2.02)
- ascii-map-creation
(..)

 RKSim:
------
- 3-D look
- 1-4 player characters work at the same time, everyone gets own
  informations (corresponding to character-values and surrounding)
- 19 diffrent acting-guidelines for movement, conversation, fighting,
  spell-casting(..)
- documentation for each simulation possible (none/ASCII/TeX)
- test-simulation without players
- Master is able to  interfer in each simulation-round
- unlimeted number of spells possible, conversion can be done for most
  spells of your rolegame system
(2.01)
- trinagle-Scene
- flat-shading
- dithering
- de-Casteljau (Bezier) curves
- new menu-points (riding, using items...)
- EURO72 screens for A1200/A4000
(2.02)
- improved documantation as ascii or TeX-output
- placing of groups on empty fields possible
(2.03)
- badly wounded NPC will desert, try to escape or hide, if possible
- hiding is more effective
- slow moving characters (annähern/schleichen) are able to fire
  their bows(..) in the next round
- riding works correct now!
- crashing in enemy lines with speed takes special harm (kinetic energie)
- four ambiente-settings for full-version-owners (different light settings)
(..)

RKSprint (V2.02)
----------------
Tool for directing fight-documentation to your printer

Charakterblatt (V2.03)
----------------------
Makes a TeX-document from any character of your characters/ drawer.

NeuerCharakter (V2.03)
----------------------
Makes character-creation and handling easier (see below). Seems to work
only on my A2000... Preview of a new one is included, watch out for it...

Intelligent icon-creation (V2.03)
---------------------------------
If  working  with  >NeuerCharakter<, your characters will be represented by
individual icons, refered by their entry "Bild" from their .char-file.  You
can  also  edit  your  characters from now on, if you have MEmacs in drawer
SYS:Tools/MEmacs.  Elsewise change the path in the icons.


INSTALLATION
------------
To  install  V2.03,  you only have to extract the SzenarionV2.lha-file to a
directory and use the HDinstall-icon.
If you want to install from a disk-drive, extract files to desired disk(s).
If  you can't extract them to one single disk (in case of a DD-disk-drive),
copy  the  file  szen_2.lha to a second, szen_3.lha to a third disk and use
the HDinstall-icon also.  The install-script is able to handle it.

ROLEGAME-COMPATIBILITY
----------------------
Originaly  this  package was developed for the MERS® system (engl.  MERP®),
but   an  experienced  role-game-master  should  be  able  to  convert  his
characters  from  any  other  system  as  D&D®, AD&D®, DSA® etc.  Refer the
Szenarion.dvi-file for special guidelines.

DOCUMENTATION
-------------
The  118  sided  (german)  rulebook  is included as .dvi file.  Now with an
INDEX!

HELP
----
I  planned  to intigrate some film-sequences and (mod-)musics.  If you like
to improve this tool with your artwork, contact me.

BUGS
----
-There were some problems to work with the editor-screen on the A1200. I
 made some changes, but I could'nt test them till now. Report Bugs to me!
-When  removing  a  player  character  during  simulation  by  master-menu,
 sometimes  the menu points to NULL.  Till now I could'nt reproduce the bug
 and localize the error.
-NeuerCharakter  crashes  on  A3000,  A1200 (as tested so far).  It will be
 replaced in the next release...
