@database "AvailMem.guide" @master "AvailMem.doc" @node Main "AvailMem - Manual" AvailMem It shows in graphical window how much memory you have (c) Copyright 1993 by Dirk Böhmer - Public Domain - General... @{" What is AvailMem? " link Whatisit} Starting the program... @{" Starting from shell " link StartFromShell} @{" Starting from workbench " link StartFromWB} Finishing the program... @{" Finishing the program " link DoEnd} Others... @{" Version " link Version} @{" Author " link Author} @{" Copyright " link Copyright} @{" System requirements " link "SYSTEM REQUIREMENTS"} @{" Thanks " link Thanks} @{" Other programs of me " link OtherProgs} @{" History " link History} @endnode @node Whatisit What is AvailMem? AvailMem is a little program that gives you a graphical information about the current status of your Chip- and Fastmem. Both displays are divided into three parts. (I begin from the left side). The first part is the nonfragmented part of your free memory. The second part is the fragmented part of the free memory. The last part is the used part of the memory (its color is the backgroundcolor). @endnode @node StartFromShell Starting from shell The input of 'AvailMem ?' gives you an overview of the parameters you can specify. example 1: 1> AvailMem ? L=LEFTEDGE/N/K,T=TOPEDGE/N/K,W=WIDTH/N/K,R=REFRESH/N/K,C=COLOR/N/K: LEFTEDGE: The left edge of the program-window. TOPEDGE: The top edge of the program-window. WIDTH: The width edge of the program-window. REFRESH: A value in seconds how often the programs updates the display. The value '0' is possible but takes a lot of your computerpower. COLOR: A value of a colornumber which you can see when opening the systemprogram 'palette'. For example '1' is the black (standard colors). example 2: 1> AvailMem L=200 TOPEDGE=12 WIDTH=100 R=2 COLOR=1 @endnode @node StartFromWB Starting from workbench Doubleclick the icon and AvailMem will start. It's smart to copy the program into your WBStartup drawer. You can specify some tooltypes which are the same words than in the shellmode. See also @{" starting from shell " link StartFromShell} @endnode @node DoEnd Finishing the program To finish the program just click the close-gadget or press 'ESC'. @endnode @node Version Version 1.0 @endnode @node "SYSTEM REQUIREMENTS" System requirements You must have workbench 2.0 or higher, and also MUI (see 'ReadMe.mui'). @endnode @node Author Author This program was developed by Dirk Böhmer. The following hard- and software made this project more easy: - Amiga 4000/030, 8MB FastRAM, 2MB ChipRAM, 85MB Seagate harddisc, 435MB Maxtor harddisc, external 3.5" floppydisc, Acer 33LR multisync, scandoubler - Dice-C-compiler, MUI-MagicUserInterface, GoldED-editor, MagicWB Dirk Böhmer Fr.-Wilh.-Weberstr. 18 34439 Willebadessen Tel.: 05646/375 EMail: medusa@uni-paderborn.de @endnode @node Copyright Copyright © 1993 by Dirk Böhmer THIS PROGRAM AND ITS DOCUMENTATION MAY BE DISTRIBUTED FOR NON-PROFIT PURPOSE ONLY. IT MAY NOT BE MODIFIED IN ANY WAY WITHOUT THE PRIOR WRITTEN PERMISSION OF THE AUTHOR. USE AT YOUR OWN RISK. NO WARRANTY. NO REFUNDS. NO CARRIER. IT IS ILLEGAL TO DISTRIBUTE THIS PROGRAM ON DISKS WHICH COST MORE THAN US $5 (8 DM) PER FLOPPY DISK, OR MORE THAN US $50 (80 DM) PER CD. How to reach me see @{" author " link Author}. @endnode @node Thanks Thanks to: - Matthew Dillon for that nice Dice-C-compiler - Stefan Becker for the Dice-germany-distribution and for Toolmanager - Stefan Stuntz for the brilliant MUI - Dietmar Eilert for his GoldEd (I want to register, sorry! But therefore it has to have functions like 'Undo' and a better replacefunction - Michael Illgner for his help to explain the boobsi-objects - all others from the Amiga-User-Group-Uni-Paderborn (AUGUP) @endnode @node OtherProgs Other programs of me Since the beginning of 1993 you can find a Tetris-clone on many FTP-servers, mailboxes and the Amiga-diskmagazin which you can play on the workbench and which doesn't open a special screen for it, I hate this. Its name is WBTRIS in version 1.54. I have received a lot of hints of improvements but if you work on other projects it's difficult to understand the WBTRIS-source after a half year. :-) Maybe I will return to WBTRIS. @endnode @node History History of AvailMem: WBCalc 1.0 (28.11.93) - first public release @endnode