DANCIN' FUZZIES This demo doesn't have a lot of variety, but what it does have MUST be seen to be believed! A new animation technique allows EXTREMELY fluid, natural movement, on LARGE humanoid figures. With hundreds of thousands of possible animation sequences, and an up-beat, furious dance-track will make this little intro something to show off to your PC/MAC friends! Though this demo doesn't actually require AGA, the faster blitter speed will enhance the experience, although any accelerated Amiga ('020 or better recommended) should perform adequetly. This demo DOES NOT MULTITASK, but it will return you to Workbench or Shell by clicking left-mousebutton at any time. If the demo seems to run a bit slowly, press SPACEBAR to switch between full-Blitter and hybrid Blitter/CPU rendered graphics. On '030 and above, it defaults to Blitter/CPU. PLEASE! This is freeware, spread it around! If you like it, you'll be happy to hear that an action/fighting game (MK-Style) featuring characters rendered with this method of fluid, flexible animation is in the works, and a playable demo will be released shortly. (It *MAY* end up as AGA-specific, but I haven't decided yet!) The animation will be optimized and refined so speed and fluidness will improve EVEN MORE than in this demo! Until then, enjoy the Dancin' Fuzzies! RICHARD T. ELMORE -HEADSOFT SOFTWARE- 126 State St. #20 Spearfish, SD 57783 (605) 642-1564