WELCOME TO FIREPOWER ! There are three modes of play in FIREPOWER, you have just chosen: JOYSTICK VS. JOYSTICK In this mode of FIREPOWER your adversary is another human rather than the computer. Two joysticks are required. The playing screen is divided into two parts, one for each player and the STATUS WINDOW is at the bottom of the screen. After you read these instructions you will be prompted to pick your tank. There are three tanks to chose from. Each has its own characteristics and specifications. Make your selection by pressing the joystick to the left, right or center. Press the firebutton while holding your selection. Both players must make their selection before the game will begin. GAME PLAY The goal of FIREPOWER is to find the enemy's flag and return it to your base. The game begins with your tank sitting in a garage at your base. Drive forward and your tank will come out of the garage and become visible (refer to joystick controls at the end of this document). If you remain stationary at any location for too long, the enemy will locate you and attack with helicopters. It is possible for your tank to get stuck when driving through rubble or other projections from the ground. Moving in the reverse direction will usually solve this problem. THE STATUS WINDOW SCORE: You gain points by destroying your enemy's tanks, helicopters, men and fortresses. You also gain points by saving your own men and returning them to a First-Aid Station (marked with a red cross). MEN: The number in this window indicates the number of your men you have aboard your tank. You pick up your men by comming to a complete stop as they run up to your tank. If the tank is moving, the men will be killed. After you have taken on the maximum amount of men, your own men will not attempt to run up to your tank You unload your men by stopping on the right hand side of the First-Aid station. Your men will then exit the tank and run into the Station. MINES: Mines are symbolized on the STATUS WINDOW by a gray disk with a slash. The number indicates the number of mines remaining in your tank. By bringing the tank to a complete stop, then simultaneously pressing the fire button and pulling down on the joystick mines are dopped. Beware, the mines are proximity mines and will explode when anything gets near them, including your tank. You can acquire 1 extra mine for each 5 of your own men you rescue and return to the First Aid Station. FUEL: Each tank starts with a full load of fuel. The fuel load is consumed as the tank drives from place to place. Additional fuel can be acquired by finding and destroying your enemy's fuel depots. (A large dome connected diagonally to a smaller dome). Also by returning to your own garage. If your tank exhausts its fuel, it will explode to prevent the enemy from taking abandoned tanks on the battle field. RADAR: Your radar is large black square in your status window. You are the dot in the center. Your enemy will show up as dots relatively around you. JOYSTICK CONTROLS The joystick controls in FIREPOWER are absolute, so that if you are facing up and you would like to drive to the left, all you need to do is push the joystick to the left and hold it there. If you are facing left and you would like to back up, press the joystick to the right (the opposite direction). SOME HINTS Be careful that you do not explode your own mines while dropping them. Keep track of the direction of your home base, as you will have to return there with your enemy's flag in order to win the game. The gun turrets on both fortresses only have eight positions. The turrets can fire at a 45 degree angle, but not at 25 degrees. Thus, they are vulnerable to an odd angled attack. In addition, the turrets are programmed not to shoot in any direction that might damage other portions of its own fortress. Thus, if your tank is well positioned, the enemy turrets will not fire on you when your tank is in close proximity to other vulnerable parts of the enemy fortress. Good luck, and capture the Flag!