OBJS =  code/SNES_main.o code/SNES_gui.o code/SNES_rom.o code/SNES_65816.o code/SNES_fselect.o code/SNES_emulation.o code/SNES_hardware.o code/SNES_graphics.o code/SNES_debug.o

SNES: $(OBJS)
   slink TO AmiSNESE WITH <<
$(OBJS)
<

.s.o:
   PhxAss NOEXE OPT ! I include: FROM $<

code/SNES_main.o: code/SNES_main.s SNES.i
code/SNES_gui.o: code/SNES_gui.s code/SNES_gui.i
code/SNES_rom.o: code/SNES_rom.s SNES.i
code/SNES_65816.o: code/SNES_65816.s SNES.i code/SNES_opcodes.i
code/SNES_fselect.o: code/SNES_fselect.s SNES.i
code/SNES_emulation.o: code/SNES_emulation.s SNES.i
code/SNES_hardware.o: code/SNES_hardware.s SNES.i
code/SNES_graphics.o: code/SNES_graphics.s SNES.i
code/SNES_debug.o: code/SNES_debug.s SNES.i

clean:
	rm -f code/*.o
	rm -f code/*.info
