ProStationAudio Menus: Audio



Add Object At Cursor Use this menu to add an Audio Object on the timeline, at the position indicated by the cursor. The objet is built using the selected region.


Add Object At Timecode Use this menu to add an Audio Object on the timeline, at a position indicated by the Timecode Requester. The objet is built using the selected region.

  • Select the Add Object At Timecode menu item and the application prompts you with the Timecode Requester.
  • Enter the preferred timecode using the keyboard.

The Timecode Requester is structured in a way that reduces the typing to the minimum.

Consider the standard timecode format: hours:minutes:seconds:frames.

To enter 00:00:00:20 you need just to type 20 (see how digits scroll left as you type.

To enter 00:00:02:10 just type 210.

The BACKSPACE key lets you delete latest digit entered.

For maximum flexibility, you can toggle subframe support on/off with the "s" key (the timecode gadget must be active).

Set Object Start... Use this menu to move the selected Audio Object so that its new start position matches that entered using the Timecode Requester.

  • Select an Audio Object.
  • Select the Set Object Start... menu item and the application prompts you with the Timecode Requester.
  • Enter the preferred timecode using the keyboard.

Set Object End... Use this menu to move the selected Audio Object so that its new end position matches that entered using the Timecode Requester.

  • Select an Audio Object.
  • Select the Set Object End... menu item and the application prompts you with the Timecode Requester.
  • Enter the preferred timecode using the keyboard.

Object Starts At Cursor Use this menu to move the selected Audio Object so that its new start position matches the position of the cursor.

  • Select an Audio Object.
  • Move the cursor to the preferred position.
  • Select the Object Starts At Cursor menu item.

Object Ends At Cursor Use this menu to move the selected Audio Object so that its new end position matches the position of the cursor.

  • Select an Audio Object.
  • Move the cursor to the preferred position.
  • Select the Object Ends At Cursor menu item.

Select Object From EDL... Use this menu to selected an Audio Object by accessing the Edit List Requester rather clicking on the timeline.

This function is usefull when an object is too small to be visually handled at the current zooming factor.
  • Select the track containing the object you want to select.
  • Select the Select Object From EDL... menu item and the application prompts you with the Edit List Requester.
  • Browse the list and pick the object you want to select.

Remove Object Use this menu to remove the selected an Audio Object from the timeline. The associated region is NOT removed from the region list.
  • Select the Audio Object you want to remove.
  • Select the Remove Object menu item.

Split Object At Cursor Use this menu to split the selected Audio Object into two smaller objects. The cut is performed at the cursor position. Two new regions are added to the region list. The names of these regions are built by adding a suffix to the name of the parent object's region.
  • Select the Audio Object you want to split.
  • Move the cursor over it.
  • Select the Split Object At Cursor menu item.

Keep Ranged Use this menu to trim the selected Audio Object in order to make it fit the ranged area. The ranged area must be completly inside the object itself. Three new regions are added to the region list: the head, the ranged one, and the tail. The names of these regions are built by adding a suffix to the name of the parent object's region.
  • Select the Audio Object you want to split.
  • Range a part of it.
  • Select the Keep Ranged menu item.

Remove Ranged Use this menu to split the selected Audio Object in two parts. The ranged area is removed, the head and tails become two new objects. The ranged area must be completly inside the object itself. Three new regions are added to the region list: the head, the ranged one, and the tail. The names of these regions are built by adding a suffix to the name of the parent object's region.
  • Select the Audio Object you want to split.
  • Range a part of it.
  • Select the Remove Ranged menu item.

Clear Track Use this menu to remove every Audio Object from the selected track.
  • Select the timeline track you want to clear.
  • Select the Clear Track menu item.

Rename Track... Use this menu to rename the selected track. The track name is displayed both on the Timeline window and the Console window.
  • Select the timeline track you want to rename.
  • Select the Rename Track... menu item and the application prompts you with a string requester.
  • Enter the new track name.