@database NedIcons1 @font XHelvetica.font 11 @wordwrap @node main N.E.D. @{b}@{"Ned" link "author"}'s icon pack #2@{ub} Here is my second contribution to the great BNS MagicWb Icon Packs ! @{" Legal notes " link "legal"} My work is still made exclusively of 16 color MagicWb icons, so you'll have to use the proper @{"palette" link "palette"} in order to view them as they were drawn. In this pack, you'll find the following drawers: @{" Appicons " link "1"} @{" Coppers " link "2"} @{" Deficons " link "3"} @{" Devs " link "13"} @{" Disks " link "4"} @{" DOpus " link "16"} @{" Games " link "5"} @{" Imagedrawers " link "6"} @{" Misc " link "17"} @{" Patterns" link "18"} @{" Prefs " link "7"} @{" System " link "15"} @{" Templates " link "8"} @{" TMBrushes " link "9"} @{" Tools " link "10"} @{" Types " link "11"} @{" Utilities " link "12"} @{" Work " link "19} @{" YAM " link "14"} @{" What's next " link "future"} @endnode @node author "Who's that... thing ?" These icons have been created/reworked by @{b}Brice Terzaghi@{ub} 2d rue St Martin 90330, Chaux / FRANCE E-mail: amigang@club-internet.fr Website: http://perso.club-internet.fr/amigang (french only) @endnode @node legal "You haven't seen me !" These icons are mailware. If you like/use/hate them, you should send me a mail (or a postcard if you don't have an Internet access), so that I know that I don't work for nothing. As these icons are based on existing stuff, you can use them the way you want. You can cut'n paste bits and pieces and re-use them if you feel like, as long as you're a MWB artist. I'm not responsible if this work destroys your computer, crashes your harddisk, turn you into a PC-user or anything else. @endnode @node 1 Appicons I reworked most of the appicons found in BNS 4. I didn't like the arrow used by either BNS or Gino. If you use DOpus, it's up to you to choose or not to display the little arrow. If you don't use DOpus, why would you use appicons with the crappy two colors DOpus arrow ? So, I drew a little @{"arrow" system "sys:utilities/multiview arrow"} that is, IMHO, better as it has a better MWb feeling. @endnode @node 2 Coppers Question: what do you do when you can't/doesn't want to use MagicCopper and still want a copper displayed in your background ? Answer: you draw your own using a paint program and the MWb palette ! That's what I did and here are some tries that are quite "smooth". @endnode @node 3 Deficons A new default drawer that differs from BNS's one for only two pixels ! Yes, two pixels to have a smoother drawer. In the old one, the left edge of the drawer's handle was too "hard" . You may think this is detail but hey, MWb icons are a work of detail... :) BTW, the @{"imagedrawers" link "6"} have been drawn using this drawer as a template. You'll also find a def_MUI icon (was missing from the previous packs). And def_tool & def_info icons that are 1. More colorful than BNS's original ones 2. the same size that the new types template @endnode @node 4 Disks All my disk icons, including the new Harddisk icon. I wanted an HD icon that would be the same size than the others disks. My first try was included in BNS 4 I think but I've redrawn a HD the same way as floppies : same size, complete (not a part of the HD like my previous icon) and rotated. Warning: the disks in this pack are project icons. Don't copy them directly to a disk.info file. Use Swazinfo, DOpus or any other prog that allows you to change only the icon. @endnode @node 5 Games Games, games, and games again... all my games icons in fact. They were first drawn in order to be included with installers, so you may have already seen some of them. @endnode @node 6 Imagedrawers All the image drawers from MagicWb recolored with the current palette. Was quite a big work but it's done. I've added some other drawers, like the countries ones. These drawers are based on my new @{"default drawer" link "3"}. @endnode @node 7 Prefs Some prefs progs where the old little disk has been replaced by my new @{"little disk" system "sys:utilities/multiview harddisk"}. @endnode @node 8 Templates Four templates: Guide & text if you want to write some docs. MUI for MUI apps and Type for the new filetypes icons. These icons are a little bit reduced in size if you compare them with BNS's ones. I reduced the template so that left-out files get an icon which has the same height that appicons (tool template). @endnode @node 9 TMBrushes Some fixed Toolmanager brushes. Diavolo has been X-mirrored, The terminal brush has seen the earth move to be like the other comm brushes and the disk-related brushes have been fixed by changing the harddisk drawing. @endnode @node 10 Tools Tools icons with the harddisks drawings replaced and a great Scout icon (the old one looked more like a white man than an indian). Also, some replacements for old icons that were not so good. @endnode @node 11 Types New filetypes icons based on BNS's type template. Should be used from now on IMHO as the icons are quite cool drawn this way. That's why I redrawn most of my old filetypes using the new template. @endnode @node 12 Utilities Two icons a little bit reworked. @endnode @node palette "Da palette !" @font XEN.font 9 0. [@{bpen 0} @{bpen 0}] Background -> 149,149,149 8. [@{bpen 8} @{bpen 0}] Darkgrey -> 80, 80, 80 1. [@{bpen 1} @{bpen 0}] Black -> 0, 0, 0 9. [@{bpen 9} @{bpen 0}] Antrahzit -> 40, 62, 91 2. [@{bpen 2} @{bpen 0}] White -> 255,255,255 10. [@{bpen 10} @{bpen 0}] Green -> 96,128, 96 3. [@{bpen 3} @{bpen 0}] Blue -> 59,103,162 11. [@{bpen 11} @{bpen 0}] Yellow -> 226,209,119 4. [@{bpen 4} @{bpen 0}] Med.grey -> 123,123,123 12 [@{bpen 12} @{bpen 0}] Brightrose -> 255,212,203 5. [@{bpen 5} @{bpen 0}] BrightgreyI -> 175,175,175 13. [@{bpen 13} @{bpen 0}] Brown -> 122, 96, 72 6. [@{bpen 6} @{bpen 0}] Brightbrown -> 170,144,124 14. [@{bpen 14} @{bpen 0}] Brightgrey -> 210,210,210 7. [@{bpen 7} @{bpen 0}] Rose -> 255,169,151 15. [@{bpen 15} @{bpen 0}] Red -> 229, 93, 93 @endnode @node future "I'm sooo tired...!" Ok. Now that all of this have been done, here is what I plan to do in the future: * Some more games icons * Other filetypes icons * Complete set of 16 color icons for DOpus * 16 color buttons for DOpus If you need me to create some specific icons, just ask, I'll see what I can do. You can also write me if you have ideas for other MWb-16 projects (complete set of icons for a given program or some special stuff). @endnode @node 13 Devs In the drawer, you'll find default icons for the devs drawer. @endnode @node 14 YAM A slightly modified icon from BNS 4 for use with YAM or any other mailer. Bonus: the icons drawer contains icons for YAM mailbox (Empty, New, Old) but also remplacement graphics for YAM 2 menu buttons and more. Be careful that these graphics were designed for use with YAM 2 prerelease beta 5. Being a beta version, it is possible, although improbable, that a button would be removed or added in a next version. If this is the case, I don't know what would happen at all ! So, if you use the same version than me, there's no problem. If you use another version, you should make a backup of your icons drawer before copying mine instead. Warning: if you don't like my graphics for YAM 2, be careful if you want to drawn your own, as they must be of a certain size unless you want to have corrupted graphics in the mailer. @endnode @node 15 System A Format icon a little bit more colorful. @endnode @node 16 "Directory Opus 5" A DirOpus icon, replacement icons for DOpus default ones and two DOpus docs templates. @endnode @node 17 Miscellaneous Two old icons recolored. Look closely at the Kingshell one and you'll see the difference ! @endnode @node 18 Patterns Patterns/background pics, as usual using the standard format 720x550 (a standard MagicWb scrren uses a 14 pixels manu bar and an overscan DblPal screen is 720x564 with OS 3.1). @endnode @node 19 Work Some applications icons : Term (recolored version of an old one), Eagleplayer (recolored from BNS's one in his first or second pack) and Trevor Morris's PPaint icon a little bit modified. @endnode