
General commands:

 .                      Repeats your last command of length greater
                        than one.
 SCORE                  Display all attributes of your player.
 SC                     Display health, score and credits levels.
 WHO                    Display list of all human players currently in
                        the game.
 HELP                   Access the on-line help system.
 HIGH                   Display the top 10 players and teams.
 '<message>             Send <message> to all players in the same room as
                        you.
 "<message>             Yells <message> to all within hearing distance.
 SHOUT <msg>            Shouts <msg> to everyone in the complex.
 :<action>              Displays <action> to all in the same room with
                        your name prepended.
 EX[AMINE] <player>     Displays information which can be gained from a
                        visual examination of the player.
 HEAL [ALL]             Heals 5 points of damage, providing medical
                        facilities are available in the current room.
                        Costs 1 credit.  With the ALL option, you will be
                        fully healed at the flat cost of 50 credits.
 ADVANCE <skill>        Advances your level in the indicated skill,
                        providing medical facilities are available in the
                        current room.  The credit cost for this service
                        begins at 100 and increases with higher levels.
 SUICIDE                For use if life has gotten you down.
 BRIEF                  Toggles brief mode on or off.
 ANSI                   Toggle ANSI code output on or off.


Room manipulation commands:

 N|E|S|W|U|D            Move in the direction specified.
 L[OOK]                 Display a detailed description of the immediate
                        area.  This includes items on the floor and other
                        players in your line of sight.
 L[OOK] N|E|S|W|U|D     Looks at the room in the specified direction.
 GLANCE                 Display a short description of the immediate area.
 OPEN N|E|S|W|U|D       Open a closed door in the specified direction.
 CLOSE N|E|S|W|U|D      Close an open door in the specified direction.
 CLAIM			Claims the current room, if possible, as your
                        own.  Players only get 1 claim each.  Rooms which
                        you have claimed may only be entered by you.
 TCLAIM                 Claims the current room for your team.
 UNCLAIM                Unclaims the current room, which must belong to
                        either you or your team.  You may then reclaim a
                        room somewhere else.  Note that if you haven't
                        used your claim and unclaim a team room, you still
                        can only claim one more room! (ie. a claim is lost)
 REPAIR N|E|S|W|U|D     Repair a damaged door or wall in the specified
                        direction.  Requires a construction kit.

Item manipulation commands:

 I[NVENTORY]            Display list of items carried.
 DROP <#>               Drop the item from your inventory indicated by #.
 THROW <#> N|E|S|W|U|D  Throws the specified item # from your inventory
                        into the room in the direction specified.
 GET <#>                Pick up the item from the current room's floor
                        indicated by #.
 READY <#>              Ready the indicated weapon in your inventory for
                        combat.
 RELOAD [<#>]           Reload your currently readied weapon, or the item
                        specified by the optional # field.
 RECHARGE <#>		Recharge an energy shield with a battery pack.
 REFUEL <#>             Refuels the specified jetpack, providing you
                        possess some rocket fuel.
 USE <#>                Use the indicated item, which must be a kevlar vest
                        or energy shield.  Only one of each item may be
                        in use at any one time.
 ARM <#>                Arm a grenade, explosives, smoke bomb, or tear gas
                        cannister for detonation.  Can also arm a jetpack
                        for use.
 UNJAM [<#>]            Will try to unjam your readied weapon or the optional
                        specified weapon.  Your success depends on your
                        skill levels.
 DIRECT N|E|S|W|U|D     Direct will attempt to direct the force of an armed
                        bomb in the specified direction, to create a new
                        room in that direction.  Those with a low heavy
                        weapons skill may do so unsuccessfully, and the
                        bomb may create a room in the wrong direction.
 DISARM <#>             Will disarm an armed jetpack.
 RECYCLE <#>            Will recycle the indicated item from your
                        inventory, providing there is a recyling bin in the
                        current room.  Credits are given for the service,
                        the number of which varies with the item type.
 BUY <item>             Will buy the specified item, providing a vending
                        machine is present in the current room.  The
                        items which can be bought are: pistols, 9mm ammo,
                        .44 ammo, shells, battery packs, and kevlar vests.


Combat commands:

 AIM <player>, HIT <player>,        All of these commands cause you to
 KILL <player>, SHOOT <player>,     attack the indicated player with your
 ATTACK <player>                    readied weapon.

 AIM N|E|S|W|U|D                    Fires a rocket launcher in the specified
                                    direction, if readied and loaded.
