You're never alone with an Amiga -- when you have master communications that is. Q. What's the best way to move a lot of data between two Amigas? A. Floppies are too slow, so hard drives or some form of removable media are the only sensible solution. If both machines have internal hard drives, then a second PCMCIA-slot based drive which do the trick. If both machines have Zip drives or Syquest drives then you will only need to carry the disk cartridge between them. Q. What if one machine isn't an Amiga? A. Removable media can be used with the Amiga and formated to be either PC or Apple Mac readable. This allows large quanties of data to be swapped quickly and reliably. Q. Can I link two Amigas via their serial ports? A. Yes, all you need is a NULL MODEM cable, which swaps over pins 2 and 3, and 4 and 5. (Pin 2 at one end is linked to pin 3 at the other, and vice versa). Pin 7 remains common to both for ground. A NULL MODEM cable is used to link two Amigas for playing games, but you can also use it to send files between machines. It can be more straightforward than using lots of floppies. Sometimes (with games especially) pins 4 and 5 need not be connected as they are for "handshaking" which is not always required. Q. Can I link the Amiga to other computers with a serial line? A. Yes. Use a NULL MODEM cable and run a terminal emulation on both systems. You can then use the ZModem file standard to send and receive files. Q. How long can this cable be? A. Depending on the quality of the cable, and the speed at which you want to transfer data you should be able to reach up to ten metres. Beyond that and you really need to resort to the telephone network and modem. Typically, you will be able to transmit data at about 19,200 bits per second or greater, although sometimes 9,600 seems to be a safe limit. Q. Why do I need a modem? A. A modem will convert the serial information from the Amiga into audio tones which can be transmitted down the telephone line. It will also convert audio tones into serial information. Q. How fast is a modem? A. A top of the range modem will transmit data at 28,800 bits per second. This is about 2.8Kbytes a second, or about 10Mbytes an hour. It's not very fast compared with a hard drive, but it's quite reliable. A modem which operates at 28,800 bps and supports the current standard is said to be "V34". The semi-standard 28800K and VFast speeds have been superceded and you should try and get V34 whenever possible. Slower 14K4 modems are not very affordable, and good value. The difference is speed is usually not as dramatic as you might think (there is no difference at all when sending faxes), although if you are a heavy comms user the V34 modem is a better bet. Q. Can I use a modem designed for use with a PC? A. As long as the modem is an external version (i.e. a little box with a separate power supply) you can use it with any modem Amiga. You will need to make sure the cable ends with a 25 way connector, and not the 9 way connector some PCs use. If the modem is an internal card, then in special circumstances it can also be used. The card will fit to the Amiga 2000, 3000 and 4000's PC Zorro slots. However, before it can be used some form of bridgeboard is required. For example, the Golden Gate 2 card from Eyetech will allow a PC modem card to be used. Q. Can I connect two modems together? A. Only by forcing one to dial the other. Q. Can the modem send faxes? A. Yes, and receive them too -- but you will need suitable software. A program such as GPFax is your best bet. Q. What are the different fax "classes"? A. Some modems are Class 1, some are Class 2. Generally, the older, cheaper models are Class 1. Class 2 modems are usually more widely supported with fax software, although GPFax will now support Class 1. Class 1 lacks some features which will probably not be important to you, unless you run a Bulletin Board. Q. What software do I need to use a modem? A. That depends on what you want to do. If you want to use a Bulletin Board, you will need a terminal emulation program, such as Term or JRCOmm -- available from Public Domain libraries. You might also want to consider the commercial Termite program from HiSoft. If you want to take part in FidoNet, you can use a terminal program or dedicated off-line reading software such as Spot. Spot requires another program called Trapdoor in order to operate -- both are shareware. For Internet access you will need AmiTCP and other programs for mail, new or other facilities. There are more details on AmiTCP in the regular Wired World column. Q Can games use modems? A. Yes, some games which support NULL MODEM links also support modems. Be warned: this is a good way to earn yourself a large telephone bill. Q. Can I connect Amigas with their Parallel ports? A. Yes, but not as easily as with serial ports. However, as parallel systems have more wires they can work a lot more quickly. Also, freely distributable programs such as ParNet and commerical systems like Liana offer advanced networking facilities: a disk drive on one machine behaves as though it was attached to another. Parallel links cannot be used over telephone lines with modems though. john kennedy