John Kennedy has some things to say about Bulletin Boards and the dreaded Information Superhypeway... Something has been worrying me recently. Something about comms and modems and all that stuff. It was hard to pin down, but eventually I got it: Bulletin Boards are boring. There, I said it, and now that it is out in the open I feel much better. Before you rush to the end of this rant to find my e-mail address and toast me with a flame, please hear me out and let me clarify that statement. I don't mean that I think that Bulletin Boards are dull and tedious by definition, and used by dull and tedious people with a tenuous grasp of true social interaction and an unhealty fascinatio of Deep Space Nine. Far from it, my local board has given me great deal of enjoyment thanks to the FidoNet system. FidoNet allows me to meet and chat with other comms enthusiasts from all over the county, and sometimes further afield. Very few of them are dull, tedious or socially inadequate -- no more than you would find amongst non-comms enthusiasts anyway. Bulletin Boards are boring because they are all based on very old technology. Extremely old technology -- even older than the first IBM-PCs, the XT. The first boards were awesomely slow, text-only systems, on which users had to register, then log in, then pick options from on- screen menus by selecting the right keypressed. Once onto the system, they could look through message and file areas, struggle with options and maybe get to download stuff. And what has changed since those first boards? Practially nothing. I recently watched an inteligent computer literate adult use a BBS for the first time. It was a board on which the SysOp had obviously spent a great deal of time trying to make accessable to new users, but my friend was completely stuck within minutes. This, in a nutshell, is the problem. Comms is too damn difficult. It's a crazy situation. Look at the Mosaic browser for the World Wide Web system on the Internet. It's absolutely brilliant -- click here, click there, colour graphics, sound, animation. It's the way comms should be: not some archiac system of ANSI character sets and 80 by 25 column screens. The World Wide Web works because the pages of information which make up the text and pictures you see are all based on special embedded codes called HTML. It's a brilliantly simply system: you just used codes like this to make changes to the text style. You want a picture? Easy, add somthing like this " and instead of displaying the letter "B" the client executes a routine that changes the font into bold style. The client/server system takes advantage of the facilities of the user's computer system. Think about it: the majority of us have a computer with a 68020 processor or better, four channel sound and 640 by 256 (or 512) graphics in 256 different colours from a 16 million palette. Why do we put up with simple text in sixteen shades (which don't even work half the time)? Recently I've been working on a system called Balloo which tries to take the HTML standard and hammers it into a form that Bulletin Boards can use. The problem is not with the BBS Host Software, but with a suitable client. To this end I've been coding a new form of comms terminal for the Amiga. It looks like anyother, except when text from the BBS host arrives in HTML format, it is rendered properly. This includes graphics and buttons which the user can click on: clicking on a button simply returns a key-press, so the host system doesn't have to do anything clever. The only changes the SysOp has to make is to include an HTML option for the menu screens he has on-line. There are problems to overcome of course. The Internet was originally designed on the principle that connection was never a problem: machines were on-line permanently. If you have ever seen a really fast internet link running a program such as Msaic, you'll know what a really smart tool it is, and how trying to use it with a 14,400 or 28,800 modem link is really a bit of a joke. Mosaic, and most Usenet news readers and email systems, are all geared for on-line use: there is no off-line option for the reason that the originators were always on-line 100% of the time. Besides, the World Wide Web works because /all/ the other systems are on-line and there is so much information to choose from that trying to make an off-line system is ludicrous. Unfortunatly in the UK the majority of modem users know that every second they spend on-line costs them money: and as my telephone bills will testify, it's not particularly cheap if you have to use it a lot. What we need are new tools, specifically tailored to the needs of the home computer user. Mosaic isn't enough, and a normal BBS is too limited and down right difficult to use. So we have to capitalise on the facilities we do have. The latest modems, the V34 28,800 modems are far from ISDN links, but they are probably as fast as we can expect to get down a telephone line and they are getting cheaper. So is off-line storage -- the other day I got a SCSI2 1 Gigabyte drive for less than I spent on a drive of only a third of that capicity a year ago. We've got fast processors, and great graphics. In theory we have a terrific platform on which to run a stunning client system. What can we do about it? The Balloo project is a start. I know there are system such as RIP out there, but I feel they are probably no the direction we should be moving in. If you think you would like to help, or have any comments please get in touch with me either by snail-mail through the magazine or via electronic mail (email: j_kennedy@delphi.com, Fidonet: 2:443/13.4)