In the Extras directory.. By design, using Commodoties is pretty easy. The standard convention is to click on them once to start them, and a second time to stop them. It's also possible to run Commodoties directly from the Shell. For example, if everything is set up properly, you should be able to enter AUTOPOINT at the Shell and the Commodity will run. It won't automatically return control to the Shell though until you quit the commodity. It's therefore better to run it, like this: RUN AUTOPOINT This will let Autopoint run in the background, allowing the Shell to be used or even closed. Some Commodities also have a special "hot key" combination -- when you press the right keys the Commodity's user interface will appear. For example, the Screen Blank commodity will wait for Control and B: press it and up pops the special window from where the various settings can be adjusted. Making Commodities start automatically is easy too: all you need to do is drag them from where they are stored into the WBStartup drawer. All programs in this drawer will be launched every time the Amiga loads its Workbench. You can see that I have quite a collection of Commodities launched when I switch on my Amiga. ?.iff If you want to include the Commodoties in your StartupSequence rather than in the WBStartup drawer, you'll need to make sure you include a line like this: RUN >NIL: AUTOPOINT Standard Amiga Commodoties AutoPoint Blanker ClickToFront CrossDos Exchange FKey MouseBlanker NoCapsLock Other Useful Commodities CycleToMenu MagicColours NewMode DClock MiddleButton PowerSnap OpaqueMove