#ifndef _EM_READER_H
#define _EM_READER_H

#define TT_PLANAR	0
#define TT_CYLINDRICAL	1
#define TT_SPHERICAL	2

#define TA_X	0
#define TA_Y	1
#define TA_Z	2

#define HALFPI (PID2)
#define TWOPI (2.0*PI)


SCENE *EM_RelocScene(UBYTE *Data);
VOID EM_FreeScene(SCENE *Scene);
SCENE *RelocExplodeScene(SCENE *OrgScene);
BOOL RecalculateNormals(SCENE *Scene);
SCENE *RellocAnimScene(UBYTE *Data);

VOID MapObject(OBJECT *Object);

#endif
