#ifndef _BM_PRECALC_H
#define _BM_PRECALC_H

VOID PrepareBump(UBYTE *Image, WORD *BumpPtr);
VOID PrepareEnv(UBYTE *Src, UWORD *Env);
VOID PrepareTxt(UBYTE *Src, UBYTE *Txt);

GLOBAL UWORD *EnvMapPtr;
GLOBAL UBYTE *TxtMapPtr;
GLOBAL WORD *BumpMapPtr;
GLOBAL UBYTE *ShineLUTPtr;

#endif
