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FlashyOpenWindow()


    USAGE

Window = (struct Window *) FlashyOpenWindow(NewWindow)

FUNCTION

This replaces the Intuition OpenWindow call. Before opening the window, it draws a rapidly growing rectangel that starts at the mouse pointer and grows to the shape of the window. Then, the window opens. Yahoo! It works with all screen types.

(Remark: In Bars&Pipes it only works, if in the Preference-Menu->Enviroment "Exploding Windows" is set)

INPUTS

NewWindow = Pointer to a NewWindow structure to open.

RESULT

Window = Pointer to the Window that is opened. If not it is NULL.

SEE ALSO

FlashyCloseWindow