{center} {subhead} Bubble Heroes Preview{def}{p} Review by Chris Seward {left} {p} {p} Bubble Heroes is a new Amiga version of an old arcade style game. You may have already heard about this game in various news and press releases. Well, hear no more, AmigActive are bringing you the chance to test this game for the first time. {p} {p} As the name would suggest Bubble Heroes is a puzzle game. I am not actually sure what the first version of this game was called but for any of you that know of the game 'Puzzle Bobble' then you should surely know what I am talking about. {p} {p} If you have no clue as to what this new game is going to be about then let me take a few minutes of your time to explain. {p} {p} The general idea of this game is similar to tetris and many other puzzle games, the view is opposite to tetris in that you shoot upwards. Thebig difference is that you shoot coloured balls of all the same shape and size, and of course you get to choose when you release each ball. Your idea is to match three or more of the same coloured balls so that they group together and fall off the screen taking any balls below with them. {p} {p} If you take too long then more balls will add to the screen and as in tetris if they get so far down they touch where the balls are being released the game is over. {p} {p} I was never really a big fan of these types of games but Bubble Heroes has really got me going and i'm looking forwards to seeing the full game when it is released. {p} {p} One of the major things that keeps you entertained is that you have two players, so you are actually competing with another person or the computer to see who can be the best. {p} {p} Overall this looks like it could be a brilliant puzzle game and something we would be greatful to see in the dwindling Amiga market. {p} {p} {bold}Available from{nobold}: AmigActive CD#4:AACD/Games/BHDemo1/