Patch File for DeHackEd v3.0

# Note: Use the pound sign ('#') to start comment lines.

Doom version = 19
Patch format = 6


Thing 2 (Trooper)
Bits = 4212230

Thing 3 (Sargeant)
Bits = 4212230

Thing 12 (Imp)
Bits = 4212230

Thing 13 (Demon)
Alert sound = 0
Attack sound = 0
Pain sound = 25
Far attack frame = 485
Death sound = 57
Width = 1048576
Missile damage = 20
Action sound = 0

Thing 14 (Spectre)
Bits = 205783046

Thing 23 (Pain Elemental)
Bits = 138428934

Thing 31 (Barrel)
Bits = 202375686

Thing 34 (Rocket (in air))
Alert sound = 107
Death sound = 17
Speed = 1638400
Missile damage = 35

Thing 36 (BFG Shot)
Missile damage = 350
Bits = 201393680

Frame 84
Duration = 10

Frame 85
Duration = 5

Frame 86
Duration = 5

Frame 87
Duration = 10

Frame 88
Duration = 6

Frame 89
Duration = 3

Frame 107
Sprite number = 47

Frame 108
Sprite number = 47

Frame 109
Sprite number = 48

Frame 110
Sprite number = 48

Frame 111
Sprite number = 48

Frame 112
Sprite number = 48

Frame 113
Sprite number = 48

Frame 114
Sprite number = 27

Frame 115
Sprite number = 41

Frame 116
Sprite number = 41

Frame 117
Sprite number = 41
Sprite subnumber = 32770

Frame 118
Sprite number = 41
Sprite subnumber = 32771

Frame 119
Sprite number = 41
Sprite subnumber = 32772
Next frame = 0

Frame 123
Sprite number = 32
Sprite subnumber = 32771

Frame 124
Sprite number = 32
Sprite subnumber = 32772

Frame 125
Sprite number = 32
Sprite subnumber = 32773

Frame 126
Sprite number = 32
Sprite subnumber = 32774

Frame 127
Sprite number = 27

Frame 128
Sprite number = 27

Frame 129
Sprite number = 27

Frame 475
Sprite number = 28

Frame 476
Sprite number = 28

Frame 477
Sprite number = 28

Frame 478
Sprite number = 28

Frame 479
Sprite number = 28

Frame 480
Sprite number = 28

Frame 481
Sprite number = 28

Frame 482
Sprite number = 28

Frame 483
Sprite number = 28

Frame 484
Sprite number = 28

Frame 485
Sprite number = 28

Frame 486
Sprite number = 28

Frame 487
Sprite number = 28
Sprite subnumber = 5

Frame 488
Sprite number = 28

Frame 489
Sprite number = 28

Frame 490
Sprite number = 28

Frame 491
Sprite number = 28

Frame 492
Sprite number = 28

Frame 493
Sprite number = 28

Frame 494
Sprite number = 28

Frame 495
Sprite number = 28

Frame 496
Sprite number = 28

Frame 497
Sprite number = 28

Frame 498
Sprite number = 28

Frame 499
Sprite number = 28

Frame 500
Sprite number = 28

Frame 501
Sprite number = 28

Frame 701
Sprite number = 28

Frame 702
Sprite number = 28

Frame 703
Sprite number = 28

Frame 704
Sprite number = 28

Frame 705
Sprite number = 28

Frame 706
Sprite number = 28

Frame 707
Sprite number = 28

Frame 708
Sprite number = 28

Frame 709
Sprite number = 28

Frame 710
Sprite number = 28

Frame 711
Sprite number = 28

Frame 712
Sprite number = 28

Frame 713
Sprite number = 28

Frame 714
Sprite number = 28

Frame 715
Sprite number = 28

Frame 716
Sprite number = 28

Frame 717
Sprite number = 28

Frame 718
Sprite number = 28

Frame 719
Sprite number = 28

Frame 720
Sprite number = 28

Frame 721
Sprite number = 28

Frame 722
Sprite number = 28

Frame 723
Sprite number = 28

Frame 724
Sprite number = 28

Frame 725
Sprite number = 28

Ammo 0 (Bullets)
Max ammo = 500

Ammo 1 (Shells)
Max ammo = 500

Ammo 2 (Cells)
Max ammo = 500

Ammo 3 (Rockets)
Max ammo = 500

Pointer 87 (Frame 184)
Codep Frame = 648

Pointer 254 (Frame 454)
Codep Frame = 539

Pointer 272 (Frame 487)
Codep Frame = 454

Cheat 0
Change music = music
Chainsaw = putput˙˙˙
God mode = moose
Ammo & Keys = swam˙
Ammo = swim
No Clipping 1 = waytolong˙
No Clipping 2 = clippy
Invincibility = menug˙˙˙˙
Berserk = menub˙˙˙˙
Invisibility = menui˙˙˙˙
Radiation Suit = menur˙˙˙˙
Auto-map = menum˙˙˙˙
Lite-Amp Goggles = menul˙˙˙˙
BEHOLD menu = menu˙˙˙˙
Level Warp = travel
Player Position = i'mhere
Map cheat = jkl;

Misc 0
Initial Health = 200
Initial Bullets = 200
Max Health = 500
BFG Cells/Shot = 246
Monsters Infight = 221
