.text; .even; .globl _ChangeExtSpriteA

_ChangeExtSpriteA:
	moveml #0x32,sp@-
	movel a4@(_GfxBase:W),a6
	movel sp@(16),a0
	movel sp@(20),a1
	movel sp@(24),a2
	movel sp@(28),a3
#APP
	jsr a6@(-0x402)
#NO_APP
	moveml sp@+,#0x4c00
	rts
