.text; .even; .globl _AllocSpriteDataA

_AllocSpriteDataA:
	movel a6,sp@-
	movel a2,sp@-
	movel a4@(_GfxBase:W),a6
	movel sp@(12),a2
	movel sp@(16),a1
#APP
	jsr a6@(-0x3fc)
#NO_APP
	movel sp@+,a2
	movel sp@+,a6
	rts
