.text; .even; .globl _AllocBitMap

_AllocBitMap:
	moveml #0x3002,sp@-
	movel _GfxBase,a6
	movel sp@(16),d0
	movel sp@(20),d1
	movel sp@(24),d2
	movel sp@(28),d3
	movel sp@(32),a0
#APP
	jsr a6@(-0x396)
#NO_APP
	moveml sp@+,#0x400c
	rts
