H U N T E R S O F T Presents Graphics Utilities Disk One Contents 1. MegaColour V1.0 - A program which transforms a B/W screen into a full colour screen (320*256,64 Colour). 2. Halver - A program designed to create half sized images of graphics, similar to the halve option of paint packages, with a few more options. 3. Slideshow - This is simply a slideshow creator to allow you to link up pictures into a slideshow. 4. Slideview - A program with which to view a slideshow created with the slideshow creator. All above programs were designed and created by Nick Stacey with the aid of AMOS, AMOS Compiler, DPaintIV & DScanPro and are the property of HUNTERSOFT. The Demo versions may be freely distributed so long as the disk contains this documentation file in unaltered form and the programs remain unaltered. The full versions of these programs are NOT Public Domain and may not be distributed in any shape or form (please). Note. All programs are demo versions and are obtainable, as a compilation, for the measley sum of £5 (including postage and packing) from the following address Mr N.J. STACEY, Gorsehill Abbey Farm, Collin Lane, Broadway. WORCS. WR12 7PB Please send a cheque made payable to MR N J STACEY for the sum of £5 and your software will be dispensed as soon as possible. Enclose Your Name And Address in BLOCK CAPITALS please. If you purchase the full version you will be entitled to updates which I will inform you of as and when they become available. The updates will hopefully be approx £2 depending on circumstances. Please write to me with any ideas for improvements, bugs or ideas for further programs - Utilities or games. Now Down to the actual programs themselves. 1. MegaColour This was designed for the purpose of recolouring a picture that had been scanned in using a black and white scanner but can also be used to colour any photo type image which is monochromatic (ie pixels are distributed about the screen to give the impression of shades). The program itself is very simple to use and is operated entirely by mouse via pull down menus and mouse clicks. The first pull down menu allows you to Load, Save or Clear a screen and also to quit. Always Select CLS before loading a new screen so as to clear out any rubbish left behind on the screen. The next pull down menu gives you the option of either Square or User fill and determines the shape of the part of the screen that you wish to shade. (Square fill gives you an arrow pointer and User fill a crosshair). To select an area on the screen to shade with square fill simply click and hold down the left mouse button at the top left of the image area that you wish to shade and drag the box over to the bottom right of the image then release the mouse button. You will then be taken to the palette requester documented later. To select an area on the screen to shade with user fill simply click the left mouse button on the picture where you wish to start and proceed to draw a line around the picture and back to the starting point.(NB do not hold down the mouse button, simply point and click. Also your outline may consist of only 100 lines). Next the screen will be cleared and the outline you drew will be flashing. Click anywhere in the centre of this to fill the area that you wish to save. You will then be taken to the Palette requester. The third pull down menu allows you to select the maximum shades that you require, the less there are the faster the shading. NB the picture will always be in 64 colours, you are just selecting the number of desired shades. The last pull down menu allows you access to the other programs. Note any work done is lost on transferr to another program. The palette requester is fairly simple to use and has 11 definable palettes to select from. To change a colour simply select the colour from the lefthand block and alter the RGB content. Note the righthand block are the halfbright colours and may not be altered. The bottom most bar of colours is the spread of colours from 0-49. To select the colour spread to be used to shade the picture simply click on a colour from the palette and then click on a position in the spread bar to place it. The bar is spread from light, on the left, to dark, on the right, and the colours used in less than a spread of 50 are either the first 10/26. The Inc and Dec buttons allow you to change palette from one of 10. The Lpal and Spal buttons allow you to load and save palettes from and to disk. The OK button continues to the shading pf the picture. Note - although there are several palettes the picture is in 64 colours so if you change palette the colours on the screen will change to that of the selected palette. The Process 1. CLS if picture been loaded previously. 2. LOAD IFF file. 3. Select SQUARE FILL or USER FILL from menu. 4. Select maximium no of colours from menu - 10/26/50 5. Select area of screen to shade. 6. Select colours and colour spread. 7. Click OK to shade picture. 8. During shading press ESC to stop shading and return to part 3. 9. program returns to part 3. Either save or shade other area. 2. Halver. This program is far simpler to use. Simply load up the picure by selecting the desired mode from the menu. The modes are - 320*256 4 Images 320*256 4 Optimized Images 640*512 Optimized Image (4 Priorities) When the image is halved it is halved in both directions therefore what was represented by 4 pixels originaly is now only represented by 1 - ie 3/4 of the image has been lost. The first mode produces 4 images on the screen, 1 from each of the 4 pixels so you may load this up into your art package and use the best one The second mode produces four images but the colour chosen for the pixel is the colour which was dominant in the 4 pixels. The four images created differ only slightly and only when there is no dominant colour, in which case the colour selected is the top left colour for the top left image etc. The third mode produces only one image in the same way as the second mode but you must first choose which priority you wish - by trial and error. When the picture is finished a file requester comes up allowing you to save the halved image. During the process ESC will cease the halving process. IN BOTH OF THE ABOVE PROGRAMS THE SAVE FEATURES ARE DISABLED. 3. Slideshow. Upon loading there will be a ? in the path box. Type in the name of the desired path and directory. To change directory simply click on the path box and enter in the new path and directory. In the directory box a * infront of a name indicates a directory. To create the show simply click on the name of the desired file in the directory box then click on the position in the slideshow box. To load or save a slideshow select option from menu. NB All slideshows are saved under the name "Slideshowdata". 4. Slideview. Upon loading this program will load up the slideshowdata file which must be located in the current directory. If the file isnt found the program will automatically boot up MegaColour. During the show click mousebutton to continue. The last two programs may be freely distributed as they are full versions, although fairly limited due to being early versions. Thanks To - Francois Lionet for AMOS, Dan Silva & Electronic arts for DPaint IV. Alice Cooper, Clanned, Hawkwind, Iron Maiden, Metallica, Osrics, Pink Floyd, RDF, Wasp and many more for musical inspiration. Jeff Minter for his excellent games, for Trip-a-Tron and most of all for his superb light synthesized & spaced-out video Merak. If you like the demo or find it usefull please please purchase the full version, after all £5 isnt much including P&P. Also keep a look out for other HunterSoft Demo Disks of games/utilities or drop us a line to find out more about them. Write to address given above. HunterSoft.