Here is the only 100% SOLUTION of.. KING'S QUEST 1 !!! ALL TYPING/PLAYING DONE BY ... M.W.B. (KING OF SIERRA!) **************************************************************************** King's Quest Part I King Edward's domain has been ravaged. Through trickery, three of the King's items of power have been stolen from him. The kingdom lies in ruin. Its downfall is imminent. It is up to you, Sir Graham, to recover the King's treasures. Succeed and you shall be crowned King of Daventry! Fail and the worst of fates shall befall you. One word of caution before you start: Never drop anything until you're told to do so. Once an item is dropped in this game, you cannot pick it up again. For some reason, you're never weighed down by too many items; so you should be able to pick up and carry every item with you at all times. Also, in order to get maximum points, you must pick up everything you can and look at it, read it, or whatever is required. FIRST go northwest to the garden. Once there, pick a carrot and go west to the other side of the garde. South to the left of the castle and west to the rock. Stand on the north side of the rock and move it. There you see a dark hole. Look in the hole and then get the dagger. Then go west and swim west across the pond (both screens). Once out of the pond, go north to the well and west to the gate in the corral. Open the gate and enter the corral. When you see the goat, show it the carrot. Now he'll follow you whereever you go. Exit the corral and head west twice. You may or may not see a fairy godmother handing out blessings. If you do see her, she'll give you a short lived protective spell. If you don't see her, no problem. She'll pop up every now and then. Now go north to the clover patch and get a clover. This is a four-leaf clover and will protect you from Leprechauns. Go north to the wooden bridge. (Goat will still follow) As you start to cross the bridge, an ugly troll bars the way. He refuses to let you pass. Unless you throw him a treasure. Your bloody goat, which hates trolls,rushes the troll. The troll dropps off the bridge! The troll is swept downriver, never to be seen again. The goat, having fulfilled its use, strolls away. Continue north. You've found a crotchety old gnome and when you talk to him, he informs you that he has something to give you that might be useful...but only if you can guess his name! The crusty old fellow gives you three chances. Type "IFNKVOHGROGHPRM" and the gnome, in amazement, says "That's Right!" I TRYED THIS SEVERAL TIMES !! BUT THE BLOODY OLD BASTARD NEVER SAYD "That's Right!". SO FUCK HIM!!!. AND GET THE KEY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Go down the screen to cross the bridge again. Go left 3 times! Go down. Go to that door. Unlock door with key. Open door. Now go upstairs 2 screens (%$#@ There's no other way!) Follow stepps to the left 2 screens. GET OUT of the cave. Go down one screen. King's Quest Part II Now you enter an area of trees. You see atree with a hole in its base. Look in the hole and get the sling. Go back west twice to the fruit tree then north. There is a tree on the upper right edge of the screen that you should go to before you go east to the next screen. This area will give you the most amount of time to evade the giant before he kills you! Go east...there he is! Now just wait there. 'Cos you got that spell (didn't you?) The Giant will become tired and lie down under the tree and go to sleep. Now's your chance... The chest he's carrying is King Edward's Magic Chest! Get it,and head back to the cave all the way down again. TWO TIMES WEST. ONE SCREEN SOUTH,There you see the well. Stand on the north side of the well and cut the rope. Cutting the rope gets the bucket for you. Now lower the rope into the well and climb down the rope. At the end of your rope .. dive under the water. Head southwest into the hole. Careful not to become tangled in the weeds! Now you're face to face with a fire-breathing dragon! Stay in the middle of your screen and go only as far as the second rock. Throw water on the dragon's fire and he's vanquished! He moves a boulder blocking the western exit from the cave and skulks away! On the northern side of the cave is the King's Magic Mirror! Take the mirror and leave the cave by going west twice. Outside the cave, you see a large, friendly bird flying back and forth. Lett it nbe for the moment. Go south twice to the stump. Look in the stump and you see an old canvas pouch. Get the pouch and look inside it. Now you see it's filled with sparkling diamonds! Go east and swim east across the lake twice. Then east to where you found the dagger and north to the big tree. Climb them tree and go to the nest. Craddled in the nest is a large golden egg! Get the egg and climb back down the tree and go north twice to the tree. Laying on the ground under the tree are walnuts. Get a walnut and open it. On the inside you find a solid gold walnut! Go east and get the bowl. Then go south. Going around the banks of the lake is a friendly little elf. Talk to the elf and he's so impressed by your manners that he gives you a magic ring! Wearing it will make you invisible...but only once! So save it until you need it! Go north, east twice and north twice to the back of the woodcutter's house. Now go west and enter the front door. Inside you see a deplorable sight. A starving woodcutter and his wife sit dejectedly at an empty table. You can help them...perhaps that bowl...? Look at the bowl and you see the word "FILL" written on its bottom. Give the bowl to the woodcutter. He looks at you wonderering why you'd give them an empty bowl. Say "FILL" and the simple ceramic bowl fills to the brim with hot shitt! For this gift the woodcutter gives you his only other possession. There is an old fiddle laying in the corner. Get the fiddle (don't fall through the floor!)and leave the cottage. King's Quest Part III So go south from the woodcutter's house. Swim across the lake in a southerly direction. Then continue south and go around to the front door of the Witch's Cottage. Open the cottage door and make your way to the bedroom. Now wait. Eventually, the witch will come home. She won't come becouse of the blessing spell you got earlier. And iff she comes..she wouldn't see you because you're in the other room. Sneak up on her and push her into the stove! (THAT WILL GIVE YOU A BONUS OF ABOUT 7 POINTS!!) Go to the cabinet on the north wall, open it and take the cheese wedge. Now go back south and leave the cottage. Go to the bedroom again and get that note on that table. Read note. Get out of the cottage. Go west and south to the front of the cave where you found the Magic Mirror. The large friendly bird seems to be waiting for you! Go down to the lower middle portion of your screen And keep jumping up until the bird (Its a Condor) catches you. The Condor flies high up in the air and carries you to a small island which lies in the moat in front of the castle. TAhan he drops you. There's an odd hole in the ground here. But first go west and get the mushroom you see growing here. Now go back east and down into the hole. Just FALL in it!. Go south to the end of the tunnel then west. There's a hungry rat running in circles here And when you talk to it,............ He says he won't let you pass until you give him a treasure. Don't get too close to it! Throw the cheese to the rat. Being hungry, he's just as satisfied with the cheese. As he would have been with a treasure. And he scurries away into some unseen crevice in the rocks. Go to the door,open it, and go west through the door. On the other side of the door is a tiny leprechaun, who, upon seeing your clover, lets you pass unmolested. Go south and play the fiddle for the King of the Leprechauns. They dance and dance to your music then finally they all leave the hall. As the King of the Leprechauns leaves, he forgets to take his Sceptre! Get the sceptre and look! Next to the Leprechaun King's throne is King Edward's Magic Shield! Get the shield and go west up the stairs. Continue west until you come to the little hole in the western wall. Now, eat your mushroom and you're shrunken down to a small size. Now enter the hole. Go west into the hole and you find yourself in front of the big rock where you saw the strange green glow! By now you are growing again. Go north twice then east three times to the left hand side of the castle. Walk (carefully!) across the bridge and open the door. Enter the castle and follow the hallway to the throne of King Edward. Bow to the King and he descends his throne. You've managed to recover the Strength of Daventry. The king places his crown upon your head! As he does so,....he falls to the ground in a seizure and dies. HOW PITTY.AINT IT? Heavy lies the head that wears the crown. You ascend to the throne to govern Daventry as King Edward had.. Guarding the Treasures of Power that you labored so long to recover. This ends the King's Quest...congratulations, King Graham! WELL MY BELOVED FRIENDS THATS THE TRUE END OF .. KING'S QUEST 1 (ONE) OTHER SOLUTIONS ARE TO BE FOLLOWED BY............. MWB..PLK47899,2504 CD,DENHAAG,NL.