@database "simulation" @node "main" "Simulation" Simulation ---------- @{" A10 Attack " link "a10" 0} - Flight simulator @{" A10 Cuba! " link "cuba" 0} - Successor to A10 Attack @{" Al Unser Jr. Arcade Racing " link "alunser" 0} - Racing game @{" Chuck Yeager's Air Combat " link "chuck" 0} - Flight simulator @{" Comanche MAC " link "comanche" 0} - Helicopter simulator @{" F/A-18 Hornet 1.2 " link "hornet" 0} - Flight simulator @{" F/A-18 Hornet 2.01d " link "hornet2" 0} - Flight simulator @{" Out of the sun " link "outofthesun" 0} - Flight simulator @{" Wolfpack " link "wolfpack" 0} - Sub battle simulator @endnode @node "a10" "A10 Attack" A10 Attack runs fast. A bit sluggish on 030. Came on CD. Tested on: Amiga 3000, Cybervision 64, Cyberstorm 060 50MHz, 64MB FastRAM, 2MB ChipRAM, Apple CD300 2xSpeed CD-ROM Tip für Leute mit deutscher Tastaturbelegung: wenn das Spiel nicht "funktioniert", sollte man die Tastaturbelegung auf US einstellen. Dann sollte es keine Probleme mehr geben. @endnode @node "cuba" "A10 Cuba!" A10 Cuba! With Shapeshifter 3.6 (Blitter support) it works mostly smooth if you turn off some gfx-details. Also playable with two monitors. Tested on: - Amiga 4000 Rev 3.1 - CyberStorm 060/50MHz MK1 - Fastlane Z3 - CyberVision 64/4MB - 48MB FastRAM - 2MB ChipRAM - Kickstart 3.0 - Workbench 3.1 - Toshiba 4x CD-ROM XM-5401TA ---------- Playable and no problems on: Amiga 1200/Blizzard1260/24MB RAM/SCSI HD/ HD Floppy/Turbo EVD gfx-driver @endnode @node "alunser" "Al Unser Jr. Arcade Racing" Al Unser Jr. Racing: I bought this, but it was BEFORE I had the Warp Engine, and it was so slow then as to be totally unplayable. (I only had a stock 3640 card that came with the A4000/040, though I did have the Cybervision already.) I decided to take it back, because I just couldn't see how it was going to get much better, even with the Warp Engine. But it did work. Tested on: A4000 with Macro-System's WARP ENGINE '040 running at 40 Mhz Cybervision-64 (4-meg) Toshiba 6.7 speed SCSI-II CD-ROM Amiga OS 3.1 @endnode @node "chuck" "Chuck Yeager's Air Combat" Chuck Yeager's Air Combat: Works in 16 color mode on a stock '040, runs great in full-color mode on an accelerated '040. Chuck Yeager's Air Combat: Flight Simulator. Fly World War II and Vietnam War era planes in realistic dogfights against classic German and soviet planes. Very basic graphics. Realistic flight controls, different performance specs for each plane, totally configurable missions. Almost limitless possible missions. Not very easy to fly from the keyboard, but it's possible. Published by Electronic Arts. Tested on: A4000 with Macro-System's WARP ENGINE '040 running at 40 Mhz Cybervision-64 (4-meg) Toshiba 6.7 speed SCSI-II CD-ROM Amiga OS 3.1 @endnode @node "comanche" "Comanche" Comanche is not very fast but playable. With a resolution of 320X240 it's really smooth on: - Amiga 4000 - CyberStorm 060/50MHz MK1 - Fastlane Z3 - CyberVision 64/4MB - 48MB FastRAM - 2MB ChipRAM - Kickstart 3.0 - Workbench 3.1 - Toshiba 4x CD-ROM XM-5401TA @endnode @node "hornet" "F/A-18 Hornet" --------------------------------------------------------------------------- --------------------------------------------------------------------------- Name: F/A-18 Hornet Genre: Flight Simulator Hardware needed: 4MB RAM, 256color-screenmode Software needed: System 6.07 Description: Very complex. Graphics like those in good-old "Interceptor" but 640X480 or higher. Tested on: A4000, Cyberstorm040/40MHz, Kick/WB3.0, Cybervision64, A2091-SCSI-Controller, Toshiba XM3801B-SCSI-CD-ROM drive, 22MB RAM (10MB assigned to Shapeshifter), MacOS 7.5.5, Rating: With 030/25MHz/16MB/Cybervision64 you will have to reduce the displaysize and number of objects. With 040/40MHz/22MB/Cybervision64 it is good playable in 640X480 at highest detail-level. Very smooth on A4000/060 even with two monitors. Demo available: Not known. ---------------------------------------------------------------------------- ---------------------------------------------------------------------------- @endnode @node "hornet2" "Hornet 2" Hornet 2.01 is really good playable at highest detail-level in 832X624. At a resolution of 1024X768 you should set the detail-level down to "High". Tested on: Amiga 4000 Cyberstorm060/50 Cybervision64 OS3.0 42 MB RAM Oktagon SCSI @endnode @node "outofthesun" "Out of the sun" Too slow (2 frames/sec) on: A1200/1230IV/18MB RAM/OS3.0/AGA-EVD-Driver @endnode @node "wolfpack" "Wolfpack" WolfPack: Submarine Simulator. World War II German U-Boats are at your command. Switch to any boat in the WolfPack of up to 6 boats. Control the subs as you try to sink allied shipping. Watch out for Destroyers! Good graphics and very involved Gameplay. Much more complicated than Silent Service. Published by Nova Logic. Tested on: A4000 with Macro-System's WARP ENGINE '040 running at 40 Mhz Cybervision-64 (4-meg) Toshiba 6.7 speed SCSI-II CD-ROM Amiga OS 3.1 @endnode