void Snp_FreeBitMap( struct BitMap *BitMap, ULONG Width, ULONG Height); struct BitMap *Snp_AllocBitMap( ULONG SizeX, ULONG SizeY, ULONG Depth, ULONG Flags, struct BitMap *FriendBitMap); UBYTE RGB4ToRR( ULONG RGB4); UBYTE RGB4ToGG( ULONG RGB4); UBYTE RGB4ToBB( ULONG RGB4); UBYTE RGB32ToRGB8( ULONG RGB32); ULONG RGB8ToRGB32( UBYTE RGB8);