BLANKERNAME = Fade
SRCS = /main.c /utility.c $(BLANKERNAME).c blank.c prefs.c defaults.c

BLANKDIR = ///Blankers
030BLANKDIR = $(BLANKDIR)030

NAME = $(BLANKDIR)/$(BLANKERNAME)
030NAME = $(030BLANKDIR)/$(BLANKERNAME)

CC = SC
LD = SLink
LIBS = LIB:amiga.lib LIB:sc.lib

CFLAGS = NOMINC STRMER UTILLIB NOSTKCHK DEF SASC DBG=LINE STRICT OPT
030CFLAGS = $(CFLAGS) CPU=68030 
LDFLAGS = NOICONS SMALLCODE SMALLDATA WITH LIB:utillib.with FROM LIB:c.o

OBJDIR = ////sobjs/Blanker/Blankers/$(BLANKERNAME)
030DIR = ////sobjs/Blanker030/Blankers/$(BLANKERNAME)

OBJS = $(SRCS:"*.c":"$(OBJDIR)/*.o")
030OBJS = $(SRCS:"*.c":"$(030DIR)/*.o")

all: $(OBJDIR) $(NAME) $(030DIR) $(030NAME)

$(NAME): $(OBJS)
	$(LD) NODEBUG $(LDFLAGS) $(OBJS) TO $(NAME) LIB $(LIBS)

$(030NAME): $(030OBJS)
	$(LD) NODEBUG $(LDFLAGS) $(030OBJS) TO $(030NAME) LIB $(LIBS)

$(OBJS): $(SRCS)
	$(CC) $(CFLAGS) %(right) OBJNAME %(left)

$(030OBJS): $(SRCS)
	$(CC) $(030CFLAGS) %(right) OBJNAME %(left)

$(OBJDIR): $(OBJDIR)
	MakeDir $(OBJDIR)

$(030DIR): $(030DIR)
	MakeDir $(030DIR)

revision:
	BumpRev 37 $(BLANKERNAME)

clean:
	Delete FORCE QUIET ALL $(OBJDIR) $(030DIR)
