/*
 *  Source generated with GadToolsBox V1.3
 *  which is (c) Copyright 1991,92 Jaba Development
 */

#define GD_Gadget00                            0
#define GD_Gadget10                            1
#define GD_Gadget20                            2
#define GD_Gadget30                            3
#define GD_Gadget40                            4
#define GD_Gadget50                            5
#define GD_Gadget60                            6
#define GD_Gadget70                            7
#define GD_Gadget80                            8
#define GD_Gadget90                            9

#define GDX_Gadget00                           0
#define GDX_Gadget10                           1
#define GDX_Gadget20                           2
#define GDX_Gadget30                           3
#define GDX_Gadget40                           4
#define GDX_Gadget50                           5
#define GDX_Gadget60                           6
#define GDX_Gadget70                           7
#define GDX_Gadget80                           8
#define GDX_Gadget90                           9

extern struct Screen        *Scr;
extern APTR                  VisualInfo;
extern struct Window        *Project0Wnd;
extern struct Gadget        *Project0GList;
extern struct Gadget        *Project0Gadgets[10];
extern UWORD                 Project0Left;
extern UWORD                 Project0Top;
extern UWORD                 Project0Width;
extern UWORD                 Project0Height;
extern UBYTE                *Project0Wdt;
extern struct TextAttr       topaz8;
extern struct IntuiText      Project0IText[];

extern int SetupScreen( void );
extern void CloseDownScreen( void );
extern void Project0Render( void );
extern int OpenProject0Window( void );
extern void CloseProject0Window( void );
