/*********************************************/
/*                                           */
/*       Designer (C) Ian OConnor 1994       */
/*                                           */
/*      Designer Produced C header file      */
/*                                           */
/*********************************************/



#define UE_WinFirstID 0
#define UE_UserSlider 0
#define UE_UserNum 1
#define UE_Handle 2
#define UE_RealName 3
#define UE_Group 4
#define UE_GeoLocation 5
#define UE_Country 6
#define UE_PhoneNumber 7
#define UE_ComputerType 8
#define UE_Sentby 9
#define UE_Calls 10
#define UE_Access 11
#define UE_LastCalled 12
#define UE_LastUpload 13
#define UE_TransferOptions 14

extern struct TextAttr HBBS8066;
extern struct Gadget *UE_WinGadgets[15];
extern struct Gadget *UE_WinGList;
extern struct Window *UE_Win;
extern APTR UE_WinVisualInfo;
extern APTR UE_WinDrawInfo;
extern ULONG UE_WinGadgetTags[];
extern UWORD UE_WinGadgetTypes[];
extern struct NewGadget UE_WinNewGadgets[];

extern void RendWindowUE_Win( struct Window *Win, void *vi );
extern int OpenWindowUE_Win( void );
extern void CloseWindowUE_Win( void );
extern int OpenDiskFonts( void );

