SHADOW OF THE BEAST 2 SOLUTION Typed in by PARASITE of LSD. CHEAT MODE When the game starts at level one, go to the right until you get to the forest, where the warrior says to you, "DO NOT ENTER THESE WOODS", PRESS A then type TEN PINTS than it will say THIS ONE IS FOR YOU ROGER. CHEAT MODE ACTIVATED. This is the only place where I have found this PASSWORD TO WORK. LEVEL PASSWORDS LEVEL 1 - ETERNITY LEVEL 2 - SUNSTONE LEVEL 3 - NECROPOLIS And there may be more!!!??? Try these words in the game. MALETO, KARAM, PIGM, PYGM, SEA, OLD, MAN, COMPA, SACK, PACK, GATE. SOLUTION To solve this game you might need infinate lives, to get them, go to the woods, and press A to ask a question, then type TEN PINTS, you now have infinate lives. From the start head left, watching out for the hands throwing the crystal balls from the trees. Cross the bridge carefully, judging the time to avoid the leaping fish, and shoot the demon to save the man trapped in the field. Ask him about TRAPS, and he will be able to tell you about either a higher or loewer switch. Go left and down (watch for the bats). Land on the left edge, and duck to avoid the flying Demon. Chase him to the right and kill him before he can cut the rope. Let the man pushing the block get close to the edge, then kill him. Go left avoiding the falling blocks and kill the demon on the hill to the left. Go back to the right and the demon will have dropped a key. Head back to the left and drop off the edge, but watch out for the flying demon. Go up the rope, head right and use the key to open the door. Now go right watching for another falling block. When you eventually come to the switches, hit whichever one the man you freed told you about. Go up the lift, go right avoiding the bats, past the chain leading down, through two open doors to the next chain. Go up the chain into the alcove and collect the bonuses. Go back down the chain and continue right to collect the key. Go left and down the chain, taking care not to wake the sleeping guard. Use the key to let the beast free from the cage, and hit the lower switch on the right. Now head back to the lift and board it to head down. The switch that you hit should have caused a bridge to appear. Go left across it and use the three levers on the right to operate the claw. Pick up the rock with the claw and drop it on the spike in the floor on the right. Now push the remaining smaller rock onto the see- saw over the right and climb the rope, jumping off to land on the other side of the see-saw. Run to the other lift and you will go up. Go right to kill Ishran, then free the prisoner, who will tell you the password. Go to the gateway to Barlooms domain and wisper the password. Go right to collect a bonus then up the rope to collect a parchment from Barloom. Leave and head left past the rope. Look out for the giants with maces and collect the bonus. Enter the hut and go right to collect the ale, then leave the hut and return to the games starting point. Head right, watching for the Pigmies (This is where the cheat mode is operated!) and head diagonally up to the left of the stepping-stones. Watch out for the jelly-firing monsters on the bridge and collect the bonus. Kill the monster to get the axe and head diagonally up to the right for another bonus. Go back down the way you came and head left until you find a covered hole. Jump over it (taking care not to land on the platform above), and you should drop through. Go left, dodging the crystals that pop up from the water and collect all the bonuses on the way. Chase the Goblin to the left until you reach the drawbridge. Switch to axe and jump to shoot at the bloke winding up the bridge, but remember the time limit on the axes and keep piling them at the bloke. Switch back to the mace to kill the other Goblin and smash through the door. Go left and up, then hit the switch to turn off the spikes. Go left and crouch to hit the switch on the right. Go right, down, left and down, then kill the Goblins. Go right, collect the key then go left and under the cage. You have been captured, never mind. To escape from prison, offer the ale to the Goblin, and use the mace to break the cage door. Go up to the top and go left. Kill the Goblins and collect the ring, then go down and kill the sleeping guard to collect the key. Go back and release the remaining prisoner in the cell above yours. Go back down to collect your mace again, then go up and to the right. Use the remaining key to open the door, then go right looking for the spikes. Leave the caves and return to the surface. Go right, down, then right and kill the giant head. Go right, up the rope and right, looking out for the bats. Go down the rope then right across the bridge. Get the ginat lizard-man to follow you left back across the bridge so that he falls through. Go right (jumping over the hole the lizard-man has made) and carry on heading right until you mee the old man. offer him the ring and the parchment and collect the weapon he makes - this is the one to use fron now on! Go left and drop through the hole in the bridge. Head right watching out for bats, then go down and collect the bonus. Go right onto the rope, then right again onto the ledge to collect the horn. Go back left and down the rope, then quickly jump out of the acid and head right. When you reach the snail, ask him about the KARAMOON and answer yes to both his questions. Head off back to the surface and once there go right, looking out for the twin ginats hurling axes. Go right, over the cliff edge, then right, killing the giant toads. But look out for the ginat sepant in its nest. Now walk to the sea edge, and use the horn to call the sea- beast. Climb onto its back, then right and enter the tower. Go right, down the stairs, then up the adjascent stairs to collect the bonus. Go down, then right and its time for the big battle! If you defeat Zelek, the Beast Mage, then you've completed the adventure. end.