if monster.11<3|monster.11>4 then do;Transmit "c1The "monster.1" Attacks with its "monster.5;end if monster.11=3 then do;Transmit "c1The "Monster.1" Shoots at you!";end if monster.11=4 then do;Transmit "c1The "monster.1" Breaths at You!";end hit=random(1,10,time('s')) dmg=random(1,5,time('s')) dmg=dmg+monster.6 if hithischancetohit then do;transmit "c1He missed!";end if u.17>0 then if hit=hischancetohit then do;Transmit "c1He hit your Armor!n1Damaging it.";u.17=u.17-dmg;if u.17<1 then do;transmit "c3Your Armor was Destroyed!";u.13="None";u.15=0;u.17=0;end;end if u.17<1 then if hit=hischancetohit then do;transmit "c1You were hit for "dmg " points!";u.3=u.3-dmg;end