BaseBall! The national pasttime, the warm sun on the cool grass, in the bleachers with beer and peanuts...... Sorry, but this doesn't have the same feel..... What we have here is just a simple (very simple) little GM type of baseball game. The idea being to make your team into the awesome, unstopable powerhouse like those great teams of the past. What you need to do as GM is aquire through the initial draft, trades, and by using your earned assets wisely the talent required to win the Pennant. The Draft; When you start the game you have 250 "Talent Points" in reserve to distribute however you feel will make your team the best. Wins and Losses; You are awarded 3 points for every win and 1 point for every loss. You can add these points at any time-even if you've played your three games for the day. Trades; You are allowed ten trades per season by the League. When you decide to make a trade you determine the value and type of player you want to trade and then you will recieve points back that you can put where ever you feel they are needed. This is the only way to redistribute the talent you have. Trades are a risky business though, you could get burned and lose half the value of the player you traded or yet could get lucky and get back twice the amount you gave up. By taking the chance you could really get your team in shape for the pennant run or you could really slow your teams momentum. Play; When you play you will always be pitted against a team that has played the same number of games or fewer. That way you will not alway be going against the league powerhouses, so you'll have a chance to get some wins and improve your team. Have fun!