/******************* ( Animation Construction Kit 3D ) ***********************/
/*			  Background Routines				     */
/* CopyRight (c) 1993	   Author: Lary Myers				     */
/*****************************************************************************/

#include <stdlib.h>
#include <stdio.h>
#include <dos.h>
#include <mem.h>
#include <alloc.h>
#include <io.h>
#include <fcntl.h>
#include <time.h>
#include <string.h>
#include <sys\stat.h>
#include "ack3d.h"
#include "ackeng.h"

void AckBuildCeilingFloor(UCHAR far *,int,int,int,int,int,int);

/****************************************************************************
** This routine attempts to build a shaded background. It is not very	   **
** successful and should probably not be used, but it is here for the	   **
** application to use if needed.					   **
**									   **
****************************************************************************/
int AckBuildBackground(ACKENG *ae)
{

/* Let the assembly routine do all the hard work */

AckBuildCeilingFloor(ae->BkgdBuffer,
		     ae->LightFlag,
		     ae->TopColor,
		     ae->BottomColor,
		     ae->WinStartY,
		     ae->WinEndY,
		     ae->CenterRow);


return(0);
}

