========== xv 2.10 Amiga port of the popular unix displayer This is a port of an X11 program called Xv (v3.10) by John Bradley. XV is a program that displays image files in GIF87, GIF89, JPEG, PBM/PGM/PPM, TIFF, PDS/VICAR Sun Rasterfile, and X11 Bitmap formats. XV runs on nearly ALL X displays: 1, 2, 4, 6, 8, 16, 24, and 32-bit, color, greyscale, and black/white. XV displays one image at a time in an output window, or on the root window. You can arbitrarily stretch or compress the window, and the picture will be rescaled to fit. You can rotate the picture in 90-degree steps. You can flip the picture vertically and horizontally. You can repeatedly 'crop' a picture (define a rectangular 'region-of-interest' and 'throw away' the rest). You can magnify any portion of the picture by any amount, up to the maximum size of your screen. XV allows you click on the picture to determine pixel RGB values and x,y coordinates. You can perform arbitrary 'gamma correction' on the picture both in RGB space and HSV space. You can specify the maximum number of colors that XV should use, for some interesting visual effects. You can have the program produce a stippled version of the picture using black and white, or any other pair of colors. XV can write images in a variety of formats, with many of the modifications you may have made to the picture saved as well. You can use XV to do format conversion. XV will also automatically uncompress compress-ed files, as well as read files from stdin. Author: John Bradley, Amiga port by Terje Pedersen Path: AmigaLibDisk1088:Programs/XV_2/ ========== DungeonMap 2.2 Creates custom dungeons for games DungeonMap is intended to be used as an aid to Dungeon Masters (DM's) © TSR for creating dungeons for use in Advanced Dungeons & Dragons (AD&D) © TSR. But, you can use it for what ever you like. The legend says "Door" and "Arch." But, these can be interpreted any way you please (E.g., Door's could be locked or secret doors, and Arch's could be open or unlocked doors). Just use your imagination. For the most part the program is self explanatory. I'll just cover some of the more subtle points and features. Author: Bill Elliot Path: AmigaLibDisk1088:Programs/DungeonMap/ ========== SSW 1.38 2 player space war game in 53 systems. Solar System Wars is a game similar to Space Wars, pitting two players against each other, in orbit around 0 to 4 stars. Choose from 53 different solar systems, or turn on the random system selector for a new challenge every round. A variety of weapons are available. Two or three button joysticks are strongly recommended, but not required. Both NTSC and PAL are supported. Binary only. (Use ECS Emulation on AGA-Machines) New in version 1.38: * Fixed bug that sometimes left torpedo pixels on the screen when a Cluster Pod popped. * Fixed glitch in joystick routines that made a Cloaked ship flicker if you tried Hyperspace at the same time. * Made the Disruptor more disruptive. When hit, a ship will accelerate with quad thrust while spinning. Author: James Cleverdon Path: AmigaLibDisk1088:Programs/SSW/