______ KENTILLA - THE KURE ______ If you are playing the Masteronic re-release of this adventure you may be experiencing problems as the game has a couple of bugs that prevent you from completing the game. Strange why this should be because when the game was originally released it was bug free. The first problem you come across is when you try to take the silver dagger from the desk. Don't waste your time with different commands because no matter what you type you just cannot get the dagger. The second problem is when you ask Eva to kill the Darg-Vool, she refuses to do it for you despite the fact that this is the only way to solve this particular problem. Despair not though as there is a solution at hand. First MERGE the loader and delete lines 20, 30 and 100. Then GOTO 5 and load the rest of the program. Enter a command and then press BREAK to stop the program and enter the lines as below. 415 LET invent=1 421 LET invent=0 455 IF NOT x THEN GOTO 460 456 RESTORE 9700+x : READ a$ : GOSUB E : PRINT " ";"The" AND VAL a$ (0);a$(w TO);" (worn)" AND PEEK (t+x)=wvf 457 IF invent=0 THEN POKE (t+x), op 459 LET x=USR 60027 : GOTO 455 1170 IF n=31 AND op=60 THEN RETURN Finally insert "LET invent=0" after the RANDOMIZE at the start of line 9004. There is,however a one slight problem which is that the word NOTHING will appear at the end of the contents list of a chest or desk and so on. This is only a minor bug and doesn't interfere with the game.