
                                CONFUZION

                                 Ver 1.1

                     (c) 1993 Digital Wizardry Software


    This game is freeware and can be freely copied and passed around.


       CONFUZION is a sliding tile puzzle game based on the game of the
    same name which was released on the Commodore 64.(I'm not sure but I
    think it was written by Paul Shirley,who went on to write 'Spindizzy')

       The game itself is only a small game (20 levels).The object on each
    level is to get the bomb to the drip to extinguish it.The bomb will
    start on one side of the screen with the drip on the bottom.You must
    shuffle the tiles to create a pathway to the drip.

       Each level has 2 time limits which are displayed as sliding bars
    at the bottom of the Info Panel.The top one is the time remaining
    before the bomb is launched.Once this get to zero, the bomb is then
    launched and begins it movement along the pathways.You can launch the
    bomb earlier if you wish by pressing either (Right Mouse Button) or
    (Fire) or (Space).The remaining time before will be awarded to you as
    a bonus should you complete the level.
       The bottom time limit is the time remaining until the bomb explodes.
    The fuse on the bomb will shrink accordingly.Should you complete the
    level this remaining time will also be awawrded to you but at half the
    time before bonus.

    THE TILES

       You are only allowed to move the lighter coloured tiles.The darker
    tiles are a kind of buffer for your benefit.Moving a tile depends on
    your control method:-

       MOUSE    - Move the pointer to a square next to the empty tile and
                  press the left mouse button.
                  The right mouse button launches the bomb early.If the
                  bomb is already moving,holding the right button down will
                  speed up the journey,but only when the bomb is on the
                  edge of a tile.

       JOYSTICK - To move a tile,simply push the joystick in the direction
                  you want your selected tile to move.For example :- To
                  move the tile below the empty space up,simply push the
                  joystick up.This may take some time to get used to.
                  Fire acts exactly like the right mouse button.

       KEYBOARD - Use the cursor keys to move the tile around exactly like
                  joystick control.
                  Space also acts like the right mouse button.

       REMEMBER - You can only move a tile which is next to the empty
                  space.

       If you move a tile which the bomb currently occupies,then the bomb
    will also move.


    THE BOMB
    
       Once the bomb starts on its journey,you have to be quick.If the bomb
    hits a dead end,IT WILL EXPLODE !!!
       Likewise,if the fuse runs out.
       If the bomb enters one of the darker buffer tiles,it will stop for a
    while then reverse back out.

    THE DRIP

       The drip just sits on its tile and does nothing really.

    KEY CONTROL

       The following keys can be used during the game

             P - Pauses the game.Press 'p' again to restart.To stop you
                 planning your moves whilst paused,the screen will
                 disappear.You will be able to tell the game is paused
                 because the Info Panel will flash.
           Esc - Self Destruct.
         Space - Launch the bomb early.

    THE INFO PANEL

       On the INFO PANEL is the following:-

           Your Score
           Current Level
           Lives Left
           Time Before Launch
           Time Before Detonation


    SCORING

       There are not many ways to score points in this game.

       You get 100 points for each new tile used.If you use the same tile
    again in a different place,you will not get any more points.

       A time bonus is awarded for launching the bomb early.
       Points are also awarded for time remaining at the end of a level.
        ( Both of these are then multiplied by the game difficulty )


    TITLE SCREEN

       From here you can do one of the following:-

           Quit to system
           View Hiscore Table
           Alter The Options
           Play Game

       You could also try the following keys:-

           -,=                                      \
           [,]                                       \
           The cursor keys                            \  If you're bored
           O,R                                        /  with the game !
           Left mouse button held down and dragged   /
           Right Mouse Button                       /


    UPDATE INFO

       A couple of people have said that they assumed the highscore was
    automatically saved when you quit,and reloaded when you played again.
    I have now added a highscore save routine which is totally automatic.
    It will load itself at the start (if it exists !) and save itself
    when you quit out.


    THE BORING BIT

       If you have any more ideas or know of any bugs then drop me a line
    at :-

    Gary A Dunne,
    4 Ely Way,
    Luton,
    Beds.
    LU4 9QN.


                                                                                                                               


                                                                        