Operation Alpha - An "Act of War" mission by Alex Wingrove --------------- A rival corporation has just constructed offices near to your Head Quarters in direct competition. This is of course unacceptable, so a squad of marines under Major Kilnan has been assigned the task of shutting down the offices. Although the offices are currently empty, security guards and defence droids patrol the complex. In order to wipe out the effectiveness of the complex, the reactor located in an out building must be destroyed. Without power, the complex will be useless. So as to prevent reprisal attacks, the bases combat droids must be eliminated. Although this could prove difficult, it is essential. The various human guards on the site are not a worry, but should be eliminated as a matter of course. Mission Objectives: Player 1: Destroy the Reactor and the four Defence Droids. Player 2: Kill all attacking forces. The mission was designed for one player, but should work alright with two. Designers Notes: Having seen the very well drawn weapons by Neil Yates in his Aliens missions, I decided that my previous weapons were a bit poor. Therefore, I set about drawing up some new, better weapons. As I wanted to do a mission with lots of weapons, I took this opportunity to make a mission involving lots of big and small weapons. The mission itself is fairly simple and did not take long to do. Now I have some better weapons to grace future missions. Well, I seem to have run out of things to write so I'll stop now and let you play the mission. Alex Wingrove, 23:51 Thu 25th August 1994, listening to Capital (still!) and still not being able to think of something witty to type in this space. I know, I'll type you something from my notice board in front of me. "A truly wise man never plays leap frog with a unicorn" and "Everything is possible except skiing through revolving doors". I hope that is at least slightly funny. I'll try better next time, but do not hold your breath.