#
# Playground model.
#
#				Gershon Elber, December 1993
#

#
# A chair base, to be used by most games below.
#
ChairBaseCrv = cbspline( 3,
		         list( ctlpt( E3,  0.6, 0.0, 0.0 ),
			       ctlpt( E3,  0.3, 0.0, 0.05 ),
			       ctlpt( E3,  0.0, 0.0, 0.0 ) ),
		         list( KV_OPEN ) );
ChairBaseCross = arc( vector(  0.25,  0.05,  0.0 ),
		      vector(  0.25,  0.0,   0.0 ),
		      vector(  0.3,   0.0,   0.0 ) ) +
		 arc( vector(  0.3,   0.0,   0.0 ),
		      vector(  0.25,  0.0,   0.0 ),
		      vector(  0.25, -0.05,  0.0 ) ) +
		 cbspline( 3,
		           list( ctlpt( E3,  0.25, -0.05, 0.0 ),
				 ctlpt( E3,  0.22, -0.05, 0.0 ),
				 ctlpt( E3,  0.0, 0.0, 0.0 ),
				 ctlpt( E3, -0.22, -0.05, 0.0 ),
				 ctlpt( E3, -0.25, -0.05, 0.0 ) ),
			   list( KV_OPEN ) ) +
		 arc( vector( -0.25, -0.05,  0.0 ),
		      vector( -0.25,  0.0,   0.0 ),
		      vector( -0.3,   0.0,   0.0 ) ) +
		 arc( vector( -0.3,   0.0,   0.0 ),
		      vector( -0.25,  0.0,   0.0 ),
		      vector( -0.25,  0.05,  0.0 ) ) +
		 ctlpt( E3, 0.25, 0.05, 0.0 );
ChairBaseMain = sweepSrf( ChairBaseCross * rotz( 90 ),
			  ChairBaseCrv, 1.0, off );

ChairCrv1 = cmesh( ChairBaseMain, ROW, 0 );
ChairCrv1a = ChairCrv1 * trans( vector( 0.06, 0.0, -0.02 ) );
ChairCrv1b = ChairCrv1 * scale( vector( 0.0, 0.83, 0.0 ) ) *
			 trans( vector( 0.66, 0.0, -0.02 ) );
ChairBaseCover1 = sFromCrvs( list( ChairCrv1, ChairCrv1a, ChairCrv1b ), 3 );

ChairCrv2 = cmesh( ChairBaseMain, ROW, 2 );
ChairCrv2a = ChairCrv2 * trans( vector( -0.06, 0.0, -0.02 ) );
ChairCrv2b = ChairCrv2 * scale( vector( 0.0, 0.83, 0.0 ) ) *
			 trans( vector( -0.06, 0.0, -0.02 ) );
ChairBaseCover2 = sFromCrvs( list( ChairCrv2, ChairCrv2a, ChairCrv2b ), 3 );

ChairBase = list( ChairBaseMain, ChairBaseCover1, ChairBaseCover2 ) *
					scale( vector( 0.75, 1.0, 1.0 ) );
color( ChairBase, yellow );
attrib( ChairBase, "texture", "wood" );
attrib( ChairBase, "rgb", "244,164,96" );

#
# A full free form chair (same as in dinner.irt).
#
ChairSwpCrv = cbspline( 3,
		        list( ctlpt( E3,  0.6, 0.0, 0.5 ),
			      ctlpt( E3,  0.3, 0.0, 0.6 ),
			      ctlpt( E3,  0.0, 0.0, 0.5 ),
			      ctlpt( E3, -0.1, 0.0, 0.5 ),
			      ctlpt( E3, -0.1, 0.0, 0.6 ),
			      ctlpt( E3,  0.0, 0.0, 0.9 ),
			      ctlpt( E3, -0.1, 0.0, 1.2 ) ),
		        list( KV_OPEN ) );
ChairSwpCrv = crefine( ChairSwpCrv, false,
		       list( 0.01, 0.1, 0.2, 0.3, 4.7, 4.8, 4.9, 4.99 ) );

ChairCoverMain = sweepSrf( ChairBaseCross, ChairSwpCrv, 1.0, off );
color( ChairCoverMain, yellow );
attrib( ChairCoverMain, "texture", "wood" );
attrib( ChairCoverMain, "rgb", "244,164,96" );

ChairCover1 = cmesh( ChairCoverMain, ROW, 14 );
ChairCover1a = ChairCover1 * trans( vector( -0.018, 0.0, 0.06 ) );
ChairCover1b = ChairCover1 * scale( vector( 0.0, 0.83, 0.0 ) ) *
			     trans( vector( -0.124, 0.0, 1.26 ) );
ChairCoverTop = sFromCrvs( list( ChairCover1,  ChairCover1a, ChairCover1b ),
			   3 );
color( ChairCoverTop, yellow );
attrib( ChairCoverTop, "texture", "wood" );
attrib( ChairCoverTop, "rgb", "244,164,96" );

ChairCover2 = cmesh( ChairCoverMain, ROW, 0 );
ChairCover2a = ChairCover2 * trans( vector( 0.06, 0.0, -0.02 ) );
ChairCover2b = ChairCover2 * scale( vector( 0.0, 0.83, 0.0 ) ) *
			     trans( vector( 0.66, 0.0, 0.48 ) );
ChairCoverBot = sFromCrvs( list( ChairCover2, ChairCover2a, ChairCover2b ),
			   3 );
color( ChairCoverBot, yellow );
attrib( ChairCoverBot, "texture", "wood" );
attrib( ChairCoverBot, "rgb", "244,164,96" );

Chair = list( ChairCoverMain, ChairCoverBot, ChairCoverTop );

#
# Carousel
#
CarouselTube = sweepSrf( circle( vector( 0, 0, 0 ), 0.01 ),
			 cbspline( 3,
			           list( ctlpt( E3,  1.0,  0.0, 0.2 ),
				         ctlpt( E3,  1.0,  0.0, 0.02 ),
				         ctlpt( E3,  1.0,  0.0, 0.0 ),
				         ctlpt( E3,  0.98, 0.0, 0.0 ),
				         ctlpt( E3,  0.5,  0.0, 0.0 ),
				         ctlpt( E3,  0.0,  0.0, 0.2 ),
				         ctlpt( E3, -0.5,  0.0, 0.0),
				         ctlpt( E3, -0.98, 0.0, 0.0 ),
				         ctlpt( E3, -1.0,  0.0, 0.0 ),
				         ctlpt( E3, -1.0,  0.0, 0.02 ),
				         ctlpt( E3, -1.0,  0.0, 0.2 ) ),
				   list( KV_OPEN ) ),
			 1.0,
			 off );
color( CarouselTube, red );
attrib( CarouselTube, "reflect", 0.9 );

CarouselRod1 = list( CarouselTube,
		     ChairBase * scale( vector( 0.35, 0.35, 0.35 ) )
			       * trans( vector( -0.93, 0.0, 0.03 ) ),
		     ChairBase * roty( 90 )
			       * scale( vector( 0.35, 0.35, 0.35 ) )
			       * trans( vector( -0.98, 0.0, 0.25 ) ),
		     ChairBase * scale( vector( 0.35, 0.35, 0.35 ) )
			       * trans( vector( -0.93, 0.0, 0.03 ) )
			       * rotz( 180 ),
		     ChairBase * roty( 90 )
			       * scale( vector( 0.35, 0.35, 0.35 ) )
			       * trans( vector( -0.98, 0.0, 0.25 ) )
			       * rotz( 180 ) );
CarouselRod2 = CarouselRod1 * rotz( 45 );
CarouselRod3 = CarouselRod1 * rotz( 90 );
CarouselRod4 = CarouselRod1 * rotz( 135 );

CarouselRods = list( CarouselRod1, CarouselRod2, CarouselRod3, CarouselRod4 );

CarouselBase = surfRev( cbspline( 3,
				  list( ctlpt( E3, 0.001,  0.0, 0.5 ),
					ctlpt( E3, 0.03, 0.0, 0.5 ),
					ctlpt( E3, 0.03, 0.0, 0.35 ),
					ctlpt( E3, 0.06, 0.0, 0.2 ),
					ctlpt( E3, 0.07, 0.0, 0.06 ),
					ctlpt( E3, 0.13, 0.0, 0.015 ),
					ctlpt( E3, 0.13, 0.0, 0.0 ) ),
				  list( KV_OPEN ) ) );
color( CarouselBase, green );
attrib( CarouselBase, "reflect", 0.9 );

Carousel = list( CarouselBase,
		 CarouselRods * trans( vector ( 0.0, 0.0, 0.3 ) ) );

#
# A swing
#
SwingSideRod = sweepSrf( circle( vector( 0, 0, 0 ), 0.01 ),
			 cbspline( 3,
			           list( ctlpt( E3,  0.2,  0.0, -0.05 ),
				         ctlpt( E3,  0.1,  0.0,  0.95 ),
				         ctlpt( E3,  0.05, 0.0,  1.0 ),
				         ctlpt( E3, -0.05, 0.0,  1.0 ),
				         ctlpt( E3, -0.1,  0.0,  0.95 ),
					 ctlpt( E3, -0.2,  0.0, -0.05 ) ),
				   list( KV_OPEN ) ),
			 1.0,
			 off );
SwingFrame = list( SwingSideRod * trans( vector( 0.0, -1.0, 0.0 ) ),
		   SwingSideRod * trans( vector( 0.0, 1.0, 0.0 ) ),
		   extrude( circle( vector( 0, 0, 0 ), 0.01 ),
		  	    vector( 0.0, 0.0, 2.0 ) ) *
		       rotx( -90 ) *
		       trans( vector( 0.0, -1.0, 1.0 ) ) );
color( SwingFrame, red );
attrib( SwingFrame, "reflect", 0.5 );

SwingChairRods = list( extrude( circle( vector( 0, 0, 0 ), 0.02 ),
				vector( 0.0, 0.0, 0.03 ) ) *
			   rotx( -90 ) *
			   trans( vector( 0.0, -0.015, 1.0 ) ),
		       extrude( circle( vector( 0, 0, 0.2 ), 0.01 ),
				vector( 0.0, 0.0, 0.8 ) ),
		       extrude( circle( vector( 0, 0, 0.2 ), 0.007 ),
				vector( 0.0, 0.0, -0.07 ) ) *
			   roty( 90 ) *
			   trans( vector( -0.2, 0.0, 0.27 ) ) );
SwingChair1Rods = list( SwingChairRods * trans( vector( 0.0, -0.07, 0.0 ) ),
			SwingChairRods * trans( vector( 0.0,  0.07, 0.0 ) ) );
color( SwingChair1Rods, green );
attrib( SwingChair1Rods, "reflect", 0.9 );
SwingChair1 = list( SwingChair1Rods,
		    Chair * scale( vector( 0.25, 0.28, 0.25 ) )
			  * trans( vector( -0.07, 0.0, 0.05 ) ) );

SwingChair2Rods = list( SwingChairRods * trans( vector( 0.0,  0.53, 0.0 ) ),
			SwingChairRods * trans( vector( 0.0,  0.67, 0.0 ) ) );
color( SwingChair2Rods, yellow );
attrib( SwingChair2Rods, "reflect", 0.9 );
SwingChair2 = list( SwingChair2Rods,
		    Chair * scale( vector( 0.25, 0.28, 0.25 ) )
			  * trans( vector( -0.07, 0.6, 0.05 ) ) );

SwingChair3Rods = list( SwingChairRods * trans( vector( 0.0,  -0.53, 0.0 ) ),
			SwingChairRods * trans( vector( 0.0,  -0.67, 0.0 ) ) );
color( SwingChair3Rods, cyan );
attrib( SwingChair3Rods, "reflect", 0.9 );
SwingChair3 = list( SwingChair3Rods,
		    Chair * scale( vector( 0.25, 0.28, 0.25 ) )
			  * trans( vector( -0.07, -0.6, 0.05 ) ) );

Swing = list( SwingFrame, SwingChair1, SwingChair2, SwingChair3 );

#
# A straight slide.
#
SlideCross = arc( vector(  0.28,  0.06,  0.0 ),
		  vector(  0.28,  0.04,  0.0 ),
		  vector(  0.26,  0.04,  0.0 ) ) +
	     arc( vector(  0.26, -0.02,  0.0 ),
		  vector(  0.24, -0.02,  0.0 ),
		  vector(  0.24, -0.04,  0.0 ) ) +
	     arc( vector( -0.24, -0.04,  0.0 ),
		  vector( -0.24, -0.02,  0.0 ),
		  vector( -0.26, -0.02,  0.0 ) ) +
	     arc( vector( -0.26,  0.04,  0.0 ),
		  vector( -0.28,  0.04,  0.0 ),
		  vector( -0.28,  0.06,  0.0 ) ) +
	     arc( vector( -0.28,  0.06,  0.0 ),
		  vector( -0.28,  0.04,  0.0 ),
		  vector( -0.3,   0.04,  0.0 ) ) +
	     arc( vector( -0.3,  -0.04,  0.0 ),
		  vector( -0.28, -0.04,  0.0 ),
		  vector( -0.28, -0.06,  0.0 ) ) +
	     arc( vector(  0.28, -0.06,  0.0 ),
		  vector(  0.28, -0.04,  0.0 ),
		  vector(  0.3,  -0.04,  0.0 ) ) +
	     arc( vector(  0.3,   0.04,  0.0 ),
		  vector(  0.28,  0.04,  0.0 ),
		  vector(  0.28,  0.06,  0.0 ) );

SlideSlopeCrv = cbspline( 3,
			  list( ctlpt( E3, -0.6,  0.0,  0.1 ),
				ctlpt( E3, -0.6,  0.0,  0.2 ),
				ctlpt( E3, -0.5,  0.0,  0.2 ),
				ctlpt( E3, -0.2,  0.0,  0.2 ),
				ctlpt( E3,  0.0,  0.0,  0.3 ),
				ctlpt( E3,  1.0,  0.0,  0.9 ),
				ctlpt( E3,  1.05, 0.0,  0.9 ),
				ctlpt( E3,  1.3,  0.0,  0.9 ) ),
			  list ( KV_OPEN ) );
SlideSlope = sweepSrf( SlideCross * rotz( 90 ), SlideSlopeCrv, 0.4, off );
color( SwingChair3Rods, yellow );

SlideSlopeSupport = list( extrude( circle( vector( 0, 0, 0.0 ), 0.007 ),
				   vector( 0.0, 0.0, 0.111 ) ) *
				   trans( vector( -0.615, 0.112, -0.01 ) ),
			  extrude( circle( vector( 0, 0, 0.0 ), 0.007 ),
				   vector( 0.0, 0.0, 0.111 ) ) *
				   trans( vector( -0.615, -0.112, -0.01 ) ) );
color( SlideSlopeSupport, white );
attrib( SlideSlopeSupport, "reflect", 0.99 );

SlideSideSupport =
   list( sweepSrf( circle( vector( 0, 0, 0 ), 0.015 ),
		   cbspline( 3,
			     list( ctlpt( E3,  1.3,  0.0,  0.0 ),
				   ctlpt( E3,  1.3,  0.0,  1.0 ),
				   ctlpt( E3,  1.3,  0.0,  1.2 ),
				   ctlpt( E3,  1.2,  0.0,  1.3 ),
				   ctlpt( E3,  1.1,  0.0,  1.3 ),
				   ctlpt( E3,  1.01, 0.0,  1.2 ),
				   ctlpt( E3,  1.01, 0.0,  0.9 ) ),
			     list( KV_OPEN ) ),
		   1.0,
		   off ),
	 sweepSrf( circle( vector( 0, 0, 0 ), 0.01 ),
		   cbspline( 3,
			     list( ctlpt( E3,  2.1,  0.0,  0.0 ),
				   ctlpt( E3,  2.1,  0.0,  0.35 ),
				   ctlpt( E3,  2.05, 0.0,  0.4 ),
				   ctlpt( E3,  1.29,  0.0,  1.18 ) ),
			     list( KV_OPEN ) ),
		   1.0,
		   off ) );
color( SlideSideSupport, white );
attrib( SlideSideSupport, "reflect", 0.99 );

SlideStairs = extrude( ctlpt( E3, 1.3, -0.12, 0.9 ) +
		       ctlpt( E3, 1.3, -0.12, 0.8 ) +
		       ctlpt( E3, 1.4, -0.12, 0.8 ) +
		       ctlpt( E3, 1.4, -0.12, 0.7 ) +
		       ctlpt( E3, 1.5, -0.12, 0.7 ) +
		       ctlpt( E3, 1.5, -0.12, 0.6 ) +
		       ctlpt( E3, 1.6, -0.12, 0.6 ) +
		       ctlpt( E3, 1.6, -0.12, 0.5 ) +
		       ctlpt( E3, 1.7, -0.12, 0.5 ) +
		       ctlpt( E3, 1.7, -0.12, 0.4 ) +
		       ctlpt( E3, 1.8, -0.12, 0.4 ) +
		       ctlpt( E3, 1.8, -0.12, 0.3 ) +
		       ctlpt( E3, 1.9, -0.12, 0.3 ) +
		       ctlpt( E3, 1.9, -0.12, 0.2 ) +
		       ctlpt( E3, 2.0, -0.12, 0.2 ) +
		       ctlpt( E3, 2.0, -0.12, 0.1 ) +
		       ctlpt( E3, 2.1, -0.12, 0.1 ) +
		       ctlpt( E3, 2.1, -0.12, 0.0 ),
		      vector( 0.0, 0.24, 0.0 ) );

Slide = list( SlideSlope,
	      SlideStairs,
	      SlideSlopeSupport,
	      SlideSideSupport * trans( vector( 0.0,  0.12, 0.0 ) ),
	      SlideSideSupport * trans( vector( 0.0, -0.12, 0.0 ) ) );

#
# Sand box for the slide.
#
SandBoxBoundary = cbspline( 3,
			    list( ctlpt( E3,  0.5,  0.0,  0.03 ),
				  ctlpt( E3,  0.5,  0.7,  0.03 ),
				  ctlpt( E3, -0.5,  0.7,  0.03 ),
				  ctlpt( E3, -1.5,  0.7,  0.03 ),
				  ctlpt( E3, -1.9,  0.0,  0.03 ),
				  ctlpt( E3, -1.5, -0.9,  0.03 ),
				  ctlpt( E3, -1.0, -0.7,  0.03 ),
				  ctlpt( E3, -0.5, -0.4,  0.03 ),
				  ctlpt( E3,  0.5, -0.6,  0.03 ),
				  ctlpt( E3,  0.5,  0.0,  0.03 ) ),
			    list( KV_OPEN ) );
SandBoxWall = sweepSrf( ( ctlpt( E3, -0.03, 0.0, -0.05 ) +
		          ctlpt( E3, -0.03, 0.0,  0.05) +
		          ctlpt( E3,  0.1,   0.0,  0.05 ) +
		          ctlpt( E3,  0.1,   0.0, -0.05 ) +
		          ctlpt( E3, -0.03, 0.0, -0.05 ) ) * rotx( 90 ),
			SandBoxBoundary,
			1.0,
			vector( 0, 0, 1 ) );
color( SandBoxWall, red );
attrib( SandBoxWall, "rgb", "244,50,50" );
attrib( SandBoxWall, "reflect", 0.1 );

SandBoxSand = ruledSrf( cregion( SandBoxBoundary, 0.0, 3.5 ),
			-cregion( SandBoxBoundary, 3.5, 8.0 ) );
color( SandBoxSand, white );
attrib( SandBoxSand, "rgb", "255,255,150" );

SandBox = list( SandBoxSand, SandBoxWall );

#
# Rounded Slide.
#
RSlideHelix = cbspline( 4,
		        list( ctlpt( E3, 0.0,  1.0, 0.0 ),
			      ctlpt( E3, 0.267697, 1.0, 0.0 ),
			      ctlpt( E3, 0.788770, 0.778080, 0.125925 ),
			      ctlpt( E3, 1.10908, -0.011628, 0.251853 ),
			      ctlpt( E3, 0.778636, -0.789588, 0.375925 ),
			      ctlpt( E3, 0.0, -1.10356, 0.5 ),
			      ctlpt( E3, -0.778635, -0.789590, 0.624075 ),
			      ctlpt( E3, -1.10908, -0.011628, 0.748147 ),
			      ctlpt( E3, -0.788770, 0.778077, 0.874075 ),
			      ctlpt( E3, -0.267696, 1.0, 0.957408 ),
			      ctlpt( E3, 0.0, 1.0, 1.000000 ) ),
			list( 0, 0, 0, 0, 0.812947, 1.59055, 2.40349,  3.18109,
			      3.95869, 4.77164, 5.54924,
                              6.36219, 6.36219, 6.36219, 6.36219 ) );
RSlideHelix2 = ( RSlideHelix + RSlideHelix * trans( vector( 0.0, 0.0, 1.0 ) ) )
					    * scale( vector( 0.4, 0.4, 0.5 ) );

RSlideCross = cbspline( 3,
		        list( ctlpt( E2,  0.0,  -0.5 ),
			      ctlpt( E2, -0.1,  -0.5 ),
			      ctlpt( E2, -0.5,  -0.3 ),
			      ctlpt( E2, -0.5,   0.0 ),
			      ctlpt( E2, -0.5,   0.05 ),
			      ctlpt( E2, -0.45,  0.05 ),
			      ctlpt( E2, -0.45, -0.25 ),
			      ctlpt( E2,  0.0,  -0.45 ),
			      ctlpt( E2,  0.45, -0.25 ),
			      ctlpt( E2,  0.45,  0.05 ),
			      ctlpt( E2,  0.5,   0.05 ),
			      ctlpt( E2,  0.5,   0.0 ),
			      ctlpt( E2,  0.5,  -0.3 ),
			      ctlpt( E2,  0.1,  -0.5 ),
			      ctlpt( E2,  0.0,  -0.5 ) ),
		        list( KV_OPEN ) );
RSlideSlopeSrf = sweepSrf( coerce( RSlideCross, E3 ) * rotz( -90 ),
			   RSlideHelix2,
			   0.7,
			   vector( 0, 0, 1 ) );
RSlideSlopeEndCrv = cSurface( RSlideSlopeSrf, ROW, 12.7243 );
RSlideSlopeEnd = list( ruledSrf( cRegion( RSlideSlopeEndCrv, 0.0, 3.25 ),
		                 -cRegion( RSlideSlopeEndCrv, 3.25, 6.5 ) ),
		       ruledSrf( cRegion( RSlideSlopeEndCrv, 6.5, 9.75 ),
			         -cRegion( RSlideSlopeEndCrv, 9.75, 13 ) ) );
RSlideSlope = list( RSlideSlopeEnd, RSlideSlopeSrf );
color( RSlideSlope, yellow );
attrib( RSlideSlope, "reflect", 0.5 );
attrib( RSlideSlope, "rgb", "255,255,55" );

RSlideCenter = surfRev( cbspline( 3,
				  list( ctlpt( E3, 0.1,  0.0, 0.0 ),
				        ctlpt( E3, 0.1,  0.0, 1.1 ),
				        ctlpt( E3, 0.11, 0.0, 1.1 ),
				        ctlpt( E3, 0.11, 0.0, 1.11 ),
				        ctlpt( E3, 0.11, 0.0, 1.11 ),
				        ctlpt( E3, 0.2, 0.0, 1.11 ),
				        ctlpt( E3, 0.2, 0.0, 1.4 ),
				        ctlpt( E3, 0.001, 0.0, 1.4 ) ),
		        list( KV_OPEN ) ) );
color( RSlideCenter, green );
attrib( RSlideCenter, "rgb", "55,255,55" );

RSlideLadderSideCrv = cbspline( 3,
				list( ctlpt( E3, 0.0, 0.0, 0.0 ),
				      ctlpt( E3, 0.0, 0.0, 0.8 ),
				      ctlpt( E3, 0.0, 0.0, 0.9 ),
				      ctlpt( E3, 0.1, 0.0, 0.9 ),
				      ctlpt( E3, 0.9, 0.0, 0.9 ) ),
				list( KV_OPEN ) ) *
		      rotz( 180 ) *
		      trans( vector( 0.85, 0.1, 0.0 ) );
RSlideLadderSide = sweepSrf( circle( vector( 0.0, 0.0, 0.0 ), 0.015 ),
			     RSlideLadderSideCrv,
			     1.0,
			     off );
RSlideLadderStep = extrude( circle( vector( 0.0, 0.0, 0.0 ), 0.01 ),
			    vector( 0.0, 0.0, 0.61 ) ) * rotx( 90 );
RSlideLadder = list( RSlideLadderSide,
		     RSlideLadderSide * trans( vector( 0.0, 0.61, 0.0 ) ),
		     RSlideLadderStep * trans( vector( 0.85, 0.71, 0.2 ) ),
		     RSlideLadderStep * trans( vector( 0.85, 0.71, 0.4 ) ),
		     RSlideLadderStep * trans( vector( 0.85, 0.71, 0.6 ) ),
		     RSlideLadderStep * trans( vector( 0.85, 0.71, 0.6 ) ),
		     RSlideLadderStep * trans( vector( 0.85, 0.71, 0.8 ) ),
		     RSlideLadderStep * trans( vector( 0.75, 0.71, 0.9 ) ),
		     RSlideLadderStep * trans( vector( 0.55, 0.71, 0.9 ) ),
		     RSlideLadderStep * trans( vector( 0.35, 0.71, 0.9 ) ),
		     RSlideLadderStep * trans( vector( 0.15, 0.71, 0.9 ) ) );
color( RSlideLadder, red );
attrib( RSlideLadde, "rgb", "255,55,55" );

RSlide = list( RSlideSlope, RSlideCenter, RSlideLadder );

#
# Swing for two.
#

TSwingSupport1 = list( extrude( circle( vector( 0.0, 0.0, -0.02 ), 0.015 ),
			        vector( 0.0, 0.0, 0.22 ) ) *
		           rotx( 20 ) *
			   trans( vector( -0.7, 0.07, 0.0 ) ),
		       extrude( circle( vector( 0.0, 0.0, -0.02 ), 0.015 ),
			        vector( 0.0, 0.0, 0.22 ) ) *
		           rotx( -20 ) *
			   trans( vector( -0.7, -0.07, 0.0 ) ) );
TSwingSupport2 = TSwingSupport1 * trans( vector( 1.4, 0.0, 0.0 ) );
TSwingSupport = list( TSwingSupport1, TSwingSupport2,
		      extrude( circle( vector( 0.0, 0.0, 0.0 ), 0.015 ),
			       vector( 0.0, 0.0, 1.4 ) ) *
			           roty( 90 ) *
			           trans( vector( -0.7, 0.0, 0.2 ) ) );
color( TSwingSupport, blue );
attrib( TSwingSupport, "rgb", "50,50,255" );

TSwingChairSupport = extrude( circle( vector( 0.0, 0.0, 0.0 ), 0.015 ),
			      vector( 0.0, 0.0, 1.4 ) ) *
			 rotx( 90 ) *
			 trans( vector( 0.0, 0.7, 0.215 ) );
color( TSwingChairSupport, green );
attrib( TSwingChairSupport, "rgb", "50,255,50" );

TSwingChair = list( TSwingChairSupport,
		    ChairBase *
			scale( vector( 0.3, 0.3, 0.3 ) ) *
			trans( vector( -0.065, 0.7, 0.235 ) ),
		    ChairBase *
			scale( vector( 0.3, 0.3, 0.3 ) ) *
			trans( vector( -0.065, 0.7, 0.235 ) ) *
			rotz( 180 ) );

TSwingChair1 = TSwingChair *
	       trans( vector( 0.0, 0.0, -0.215 ) ) *
	       rotx( 16 ) *
	       trans( vector( 0.4, 0.0, 0.215 ) );
TSwingChair2 = TSwingChair *
	       trans( vector( 0.0, 0.0, -0.215 ) ) *
	       rotx( -16 ) *
	       trans( vector( -0.4, 0.0, 0.215 ) );

TSwing = list( TSwingSupport, TSwingChair1, TSwingChair2 );

#
# Network
#

NetworkX1 = list( extrude( circle( vector( 0.0, 0.0, 0.0 ), 0.01 ),
			   vector( 0.0, 0.0, 1.0 ) ) *
		      rotx( 90 ) *
		      trans( vector( 0.0, 0.0, 0.0 ) ),
		  extrude( circle( vector( 0.0, 0.0, 0.0 ), 0.01 ),
			   vector( 0.0, 0.0, 1.0 ) ) *
		      rotx( 90 ) *
		      trans( vector( 0.0, 0.0, 0.25 ) ),
		  extrude( circle( vector( 0.0, 0.0, 0.0 ), 0.01 ),
			   vector( 0.0, 0.0, 1.0 ) ) *
		      rotx( 90 ) *
		      trans( vector( 0.0, 0.0, 0.5 ) ),
		  extrude( circle( vector( 0.0, 0.0, 0.0 ), 0.01 ),
			   vector( 0.0, 0.0, 1.0 ) ) *
		      rotx( 90 ) *
		      trans( vector( 0.0, 0.0, 0.75 ) ),
		  extrude( circle( vector( 0.0, 0.0, 0.0 ), 0.01 ),
			   vector( 0.0, 0.0, 1.0 ) ) *
		      rotx( 90 ) *
		      trans( vector( 0.0, 0.0, 1.0 ) ) );
NetworkX = list( NetWorkX1,
		 NetWorkX1 * trans( vector( 0.25, 0.0, 0.0 ) ),
		 NetWorkX1 * trans( vector( 0.5,  0.0, 0.0 ) ),
		 NetWorkX1 * trans( vector( 0.75, 0.0, 0.0 ) ),
		 NetWorkX1 * trans( vector( 1.0,  0.0, 0.0 ) ) );
color( NetworkX, green );
attrib( NetworkX, "rgb", "50,255,50" );

NetworkY = NetworkX * rotz( 90 ) * trans( vector( 0.0, -1.0, 0.0 ) );
color( NetworkY, red );
attrib( NetworkY, "rgb", "255,50,50" );

NetworkZ = NetworkX * rotx( 90 ) * trans( vector( 0.0, 0.0, 1.0 ) );
color( NetworkZ, yellow );
attrib( NetworkZ, "rgb", "255,255,50" );

Network = list( NetworkX, NetworkY, NetworkZ );

#
# Place all the toys in the playground.
#
PlayGround = ruledSrf( ctlpt( E2, -1.0, -1.0 ) + ctlpt( E2, -1.0,  1.0 ),
		       ctlpt( E2,  1.0, -1.0 ) + ctlpt( E2,  1.0,  1.0 ) ) *
	     scale( vector( 15.0, 15.0, 15.0 ) );
color( PlayGround, white );
attrib( PlayGround, "rgb", "55,55,55" );
attrib( PlayGround, "reflect", 0.25 );

PlayCarousel = Carousel * trans( vector( -1, -2, 0 ) );
PlaySwing = Swing * trans( vector( 1, -2, 0 ) );
PlaySlideSand = list( Slide, SandBox ) * trans( vector( 1, 1, 0 ) );
PlayRSlide = RSlide * trans( vector( -2.5, 1, 0 ) );
PlayTSwing1 = TSwing * trans( vector( 3, -1, 0 ) );
PlayTSwing2 = TSwing * trans( vector( 3, -3, 0 ) );
PlayNetwork = Network * trans( vector( -4, -1.5, 0 ) );

All = list( PlayGround, PlayCarousel, PlaySwing, PlaySlideSand,
	    PlayRSlide, PlayTSwing1, PlayTSwing2, PlayNetwork );
save( "playgrnd", All );

viewobj( All );
viewclear();
