;Maximum degree to average two normals of two defferent polygons at a vertex
AvgDegree	30

;Ambient light - must be in [0.0..1.0] range
Ambient		0.3

;Color map size is 2^BitsPerPixel. must be in [1..8] in GIF image file format.
BitsPerPixel	7

;Light source direction vector.
LightSrcX	1.0
LightSrcY	3.0
LightSrcZ	7.0

;If two sources at opposite direction as specified by Light source direction
;vector are assumed. Otherwise, only one at exactly specified is assumed.
TwoSources	FALSE

;Dimensions of resulting images:
Xsize		320
Ysize		200

;If TRUE, Internal edges (Created by IRIT solid modeller) are also displayed
AvgDegree	30.0

;Default color (if none specified this one is pixed), and back ground color:
;
; BLACK		 =  0
; BLUE		 =  1
; GREEN		 =  2
; CYAN		 =  3
; RED		 =  4
; MAGENTA 	 =  5
; BROWN		 =  20
; LIGHTGRAY	 =  7
; YELLOW	 =  62
; WHITE		 =  63
;
Color		63
BackGroundColor 7

;If TRUE uses Gouraud shading, otherwise Flat shading is used.
Gouraud		FALSE

;Delete Back facing polygons if TRUE. This speeds the rendering, but can be
;applied to well oriented polygons only. The (specified!) POLYGON PLANE
;attribute normal (A B C component of PLANE) should point into the object,
;and the object should be closed.
;Output from IRIT solid modeller is well oriented.
backFacing	FALSE

;Fineness control on the surface to polygons subdivision. The bigger the
;number the finer the subdivision is.
FineNess	4

More		FALSE		;If true print more messages (boolean)
