#ifndef __INC_POS_PLAYER_RECT_H
#define __INC_POS_PLAYER_RECT_H
/*******************************************************************
 Includes Release 24
 (C) Copyright 1995-1997 proDAD
     All Rights Reserved

 $AUT Holger Burkarth
 $DAT >>Rect.h<<   31 Jul 1996    10:33:25 - (C) ProDAD
*******************************************************************/
#ifndef __INC_POS_PEXEC_TYPES_H
#include <pExec/Types.h>
#endif

/*----------------------------------
-----------------------------------*/
struct pOS_Rectangle
{
  SLONG   MinX,MinY;
  SLONG   MaxX,MaxY;
};


/*----------------------------------
-----------------------------------*/
struct pOS_Point
{
  SLONG X,Y;
};


/*----------------------------------
-----------------------------------*/
struct pOS_WPoint
{
  SWORD X,Y;
};


/*----------------------------------
-----------------------------------*/
struct pOS_IBox
{
  SLONG Left,Top;
  SLONG Width,Height;
};

/*----------------------------------
-----------------------------------*/
struct pOS_WBox
{
  SWORD Left,Top;
  SWORD Width,Height;
};


#endif
