TaxMan was compiled with Cursor V1.0 (c) Copyright 1990 by Jürgen Forster If you want to use Taxman, copy the file 'bas_runtime.library' to your LIBS:-directory. All programs compiled with 'Cursor' need this library. As 'Cursor' uses the four math-libraries (mathffp.library, mathtrans.library, mathieeedoubbas.library, mathieeedoubtrans.library) for floating-point operations, a compiled program always opens these four libraries (even if you only use integer variables), so you must have these four libraries in your LIBS: directory (or of course in the ROM). Taxman is a math strategy game. Simple enough in concept, yet not always easy to win. Instructions are part of the program so I won't go into them here. A hint for winning, is to pick numbers that will factor into the fewest possible pieces first. ie. in a 12 number field "1 2 3 4 5 6 7 8 9 10 11 12" A winning strategy would be: 2, 8, 9, 10, 12. Taxman is public domain. No copyright is claimed, or implied. Bas_runtime.library belongs to Jürgen Forster. Enjoy. -Alex Baker 7/18/90