#include <stdio.h>
#include <stdlib.h>
#include <time.h>


typedef struct foo001
       {
         char tecken;
         char x;
         char y;
       } my_itemt, *itemtp;

my_itemt       myscreen[80*24];

main(argc, argv)
int argc;
char **argv;
{
       
       char inchar,x=1, y=1;
       extern my_itemt myscreen[];

       int pos=0, count=0;
       inchar = getchar();
       
       srand((unsigned)time(0L));

       while ((inchar!=EOF)&&(x<24))
       {
        if (inchar == '\n') {x++; y=1;}
        else
        if (inchar == '\t');
        else{
        myscreen[pos].tecken=inchar;
        myscreen[pos].x=x;
        myscreen[pos++].y=y++;
        };
        inchar=getchar();
       }
       
       /* Scramble array */

       for (count=0;(count<pos);count++)
       {
        my_itemt temp;
        int tmp;
        tmp=rand()%pos;
        temp.tecken=myscreen[count].tecken;
        temp.x=myscreen[count].x;
        temp.y=myscreen[count].y;
        myscreen[count].tecken=myscreen[tmp].tecken;
        myscreen[count].x=myscreen[tmp].x;
        myscreen[count].y=myscreen[tmp].y;
        myscreen[tmp].tecken=temp.tecken;
        myscreen[tmp].x=temp.x;
        myscreen[tmp].y=temp.y;
       }
       /* Clear screen */
       
       printf("\033[H\033[J");
       
       /* Print array */
       for (count=0;((count<pos)&&(myscreen[count].x<=24));count++)
       printf("\033[%d;%dH%c", (int)myscreen[count].x,
                       (int)myscreen[count].y,
                       myscreen[count].tecken);
       printf("\033[24;1H");
}
