Uedit-ReadMe Copyright (C) 1986-87, Rick Stiles P O Box 666 Washington, IN 47501 (812) 254-4986 Dear folks, Uedit is a Shareware word processor. It is extremely versatile and powerful, and yet it is friendly and easy for beginners and non-technical users. Most commercial word processors and editors are not as friendly and "intuitive" as Uedit is, as I hope you will take the time to discover for yourself. If one is friendlier, it surely doesn't offer the power, capacity, and versatility, the freedom to change things the way you want them to be, that Uedit does. "Shareware" means you get to try it before you buy it. If "trying" becomes "using", you are obliged to purchase the Shareware program, so that the author gets paid for his work. That's how Shareware works. It depends on the integrity the user. See Uedit-Policy for purchasing and related information. When you register, there's a 30-day satisfaction or full-refund guarantee. You can't go wrong. When you become a registered user, you receive the fully customizable version of Uedit (UE) and full documentation, along with many Extras, on two diskettes, and other benefits. You are encouraged to distribute Uedit to friends, associates, club members, and bulletin boards. About Uedit Uedit is extremely versatile and powerful. And friendly. You can try it immediately without reading beyond this paragraph. The menus, Help, and Teach Mode are all you need. When you use Teach Mode, be sure to try the shift/alt/ctrl shift keys, to find out what the various combinations do with the keys and mouse-clicks and gadgets in the message line. The goals in writing Uedit were openness, flexibility, power, friendliness - above all to give Freedom of Choice to the user. Being able to edit 100 files is only the beginning of the depth Uedit has got. Learn Mode adds a new dimension, providing instant automation for people who hate reading instructions and only want to know enough to get the job done. The command language adds another dimension, letting you rewrite Every command, even the gadget and mouse button commands - on the fly. Then there is the overall configurability and customizability, being able to swap and kill keys, change colors, customize the menus, etc. 1 Then there is the ability to switch configurations, changing the entire personality of Uedit, without interrupting editing. Then there is the fact that it sleeps so that other tasks run efficiently and can start other tasks and load in their results so that you can use them. BlitzFonts in Shareware (for $10) will give you faster text displaying with your programs on the Amiga, including Uedit. BlitzFonts is on Uedit's diskette. (Please send Hayes Haugen $10, if you use his program.) (Uedit-Policy lists most of the Extras that come with Uedit.) Features Uedit has too many features to go into here. To name just a few, it has on-line Help facility as well as Teach Mode that teaches the meanings of keys, gadgets, clicks, and menu selections. It has split windows, colored (hilite and invert) regions, interlace screen and RGB color tuning, mouse- scrolling and mouse cursor-placement, a full set of cut/copy/paste/clear capabilities, for both regular and columnar text. It lets you edit up to 100 files at once, has paragraph reformatting, page-making commands, printer selection and controls, undo-deletes, search-replace, edit-while-you-print up to 12 documents or sections, ctrl-click-loading of any filename anywhere, and much more. The reason that Uedit's features can't be listed fully is that the program's versatility allows the user to create custom "features". To gain access to Uedit's full customizability, you must become a registered user by purchasing the program. For instance, in this Shareware release, the Key-Help file must be in your current directory in order for Teach Keys to work. When you get the UE program, the Key-Help file can be rebuilt, renamed, and relocated, along with countless other changes you can make in how Uedit works. A Word of Advice If you are not a programmer, or even if you are, ignore Uedit's command language and anything technical-sounding in this ReadMe. Uedit was written for Ordinary People, not for hackers. You don't need to know anything technical in order to do powerful and automatic things with Uedit. Just try the program. Check it out. See how you like it. Press the Help key. Look at the menus. Select "Teach Keys" or "Teach one" to discover key assignments. Print out the Cheat-Sheet file, if you want a hardcopy for handy reference. And remember: Almost anything you don't like can be changed by the user. 2 Getting Started Workbench and CLI: You can run Uedit in Workbench by clicking its icon. You can run it in CLI by typing "Run UES file1 file2 file3 etc". The menus tell you which key you can press to accomplish what they do. Menu selections are always attached to a key or gadget or mouse command. Here is what the key-prefixes mean in the menu selections: S=shift, A=Alt, C=Ctrl, L=leftAmiga, R=rightAmiga. Keypad keys are abbreviated with "kp". If a menu selection says "L-0", it means that holding down the left Amiga key and pressing "0" will do the same thing as the menu entry. "SA-z" means hold down the Shift and Alt keys and press "z". "C-kp0" means hold down Ctrl key and press keypad-0. You can learn the keys more readily by selecting "Teach Keys". For Teach Keys to work, the Key-Help file must be in your current directory. When finished with Teach Keys, press Amiga-ESC. Amiga-ESC is Uedit's general purpose Abort key. Use it to Abort any operation. (When you select "Teach Keys", Key-Help is copied into RAM:. This makes Teach Keys respond instantly. When finished using it, you can save some memory by deleting the Key-Help file from RAM:.) The function keys, F1 thru F10, do the following (with no shift keys): F1 = next file F2 = save file F3 = close file F4 = quit F5 = swap next 2 commands F6 = compile command following cursor (You need to be a registered user). F7 = input search text and search fwd F8 = input replace text F9 = search fwd F10 = replace & search fwd Files and buffers: Uedit has 100 buffers, which can be used for holding files (documents) and bits and pieces of text. The first 20 buffers are used for holding up to 20 documents. How many files (or documents) Uedit will let you load in is determined by the "Max files" menu selection. The easiest way to load a file is to Ctrl-click its name in Uedit. Thus, it's a good idea to keep one small filename file handy that has all your document names in it, and always load this file when you run Uedit. (Mine is called "dir.list" is everpresent when Uedit is in use.) Then you can ctrl- click-load any file that you want. If you delete a file, erase its name from your filename file. If you create a new file, type its name (and subdirectory, if any) into your filename file and save the filename file so it'll be uptodate. 3 The "Files" menu lets you load/insert/rename/restore/save/close files. It also lets you switch to the next or previous file in Uedit. But switching files (or buffers or documents - they mean the same thing, in this context) is easier using the gadgets. To make the 4 invisible "gadgets" in the message line visible or invisible, press Ctrl-g. The first and second gadgets let you switch to next or previous file buffer. The 3rd and 4th gadgets are for scrolling. The first N buffers in Uedit are used for holding files that you load or create, where N is the "Max files" setting. The remaining 100-minus-N buffers are used by commands or are not in use. You can load as many files as the max-files value in "Show vals" says that you can. You can change max-files to any value from 1 to 100 by selecting "Max files" in the menu. Buffers 37-49 are used for such things as search & replace text, Undo buffer, copied hilite & invert regions, and so on, so you should not increase "Max files" beyond about 30 or so without first customizing the Config! file so that the lower buffers, which are used for files, do not conflict with those used by various commands. (You must have the UE program in order to change how the buffers are used.) Scrolling: The easiest way to scroll vertically is by holding down the mouse button and moving the mouse. Vertical and horizontal scrolling is also done with the arrow keys. For faster or larger scrolls, either hold down the up/ down arrow key or use Shift, Alt, or Ctrl with the arrow key. Scrolling does not move the cursor. Thus, you can rapidly scroll somewhere, take a peek (or do a quick hilite and copy without disturbing the cursor's location). Then touching any key (or pressing keypad-5) will immediately "find" the cursor, returning you to your original spot. (Some prefer to have scrolling move the cursor. With Uedit's customizability, this is simple to arrange. However, it is much more useful to be able to scroll, take a peek, and return, without losing the cursor's current position.) Moving the Cursor: Much of the time you may prefer placing the cursor by clicking the mousebutton in the text. The keypad keys 2, 4, 6, & 8 move the cursor up/down/left/right by word/character/line/page depending on what shift key is used. (Teach Keys will show you the logic of the keypad keys.) (NOTE: The configuration provided with Uedit tries to accommodate fast typists, although the user can customize it for slow typists. Thus, the unshifted keypad keys work by "word" rather than by "character", in cursor movements and deletes. "Swap keys" in the menu lets you rearrange the keys to suit yourself, however.) Scratch deleting is what you'd normally use in meat & potatoes text work. The following keys do scratch deletes at the cursor location: Ctrl-d deletes the entire cursor line. Keypad-7 (unshifted) deletes word-left. Keypad-9 (unshifted) deletes word-right. Shift-kp7 (press Shift and then keypad-7) deletes character left. Shift-kp9 deletes the character under the cursor. (Slow typists may prefer swapping these so that unshifted keypad keys do character, 4 rather than word, deletes. Word deletes are friendlier for fast typists because they can usually type the corrected word faster than they can reposition the cursor, fix the typo, and reposition the cursor once again. Also "word" operation facilitates rapid swapping/ deleting/inserting sections of text.) Alt-kp7 (press Alt and then keypad-7) deletes to start of line. Alt-kp9 deletes to end of line. Ctrl-kp7 deletes to top of window. Ctrl-kp9 deletes to bottom of window. These are the "scratch" deletes. When you do them, the deleted material is stored in the scratch-delete (Undo) buffer, buffer 45. (These, like all of Uedit's commands, can be customized, swapped, eliminated, or whatever.) Undo scratch deletes: Long as you don't move the cursor and make a delete somewhere else, you can store any number of scratch deletes. Pressing keypad-0 inserts the Undo buffer at the cursor. Thus, after doing a series of scratch deletes using the above keys, you can place the cursor somewhere, press keypad-0, and insert the deleted material. If you move the cursor and do another scratch delete, the Undo buffer is erased and the new delete replaces any earlier deleted text that was in it. (If you select "Undo buffer" in the "Split window" submenu, you can monitor the contents of the Undo buffer at all times or even type into it. There can be up to 8 split windows in use.) The DEL key deletes the character under the cursor, but does not store it in the Undo buffer. Similarly, the BackSpace key deletes the character before the cursor. These keys, you'd use in normal typing and would not want them to destroy and replace the contents of the Undo buffer. Thus, you can do normal typing and simple corrections without erasing the contents of the Undo buffer, and you can then use the Undo buffer for quick & dirty cut & paste operations. (If you want even those keys to store their deletes in the Undo buffer, you can swap Shift-keypad7 to BackSpace and swap Shift-keypad9 to DEL, but this is not recommended.) There are many ways to do cut/copy/paste operations with Uedit and to do them in parallel. For instance, you can be doing cut & paste using scratch deletes, hilite regions, and invert regions, all at the same time. You can have up to 100 buffers with bits and pieces of text in them to use as needed. Creating a hilite region: There are 3 ways to mark a hilite region. Press HELP and it will show them to you. But rather than do that, try this: Place the mouse high up and to the left in the text. Hold down the Shift key and click the mouse. Move the mouse to the lower right in the text. Hold down the Alt key and click the mouse. There should now be a hilited region. This is one method of hiliting. Try this: Select "Hilite buf" in the "Split window" submenu. This shows you the contents of the copied hilite buffer. Now press keypad-Dot, the "period" key on the keypad. This makes a copy of the hilited region. Note that it 5 appears instantly in the "Copied hilite" buffer. Put the cursor somewhere else and press keypad-Enter. This inserts the copied hilite into your text. Note that the inserted text is hilited. Press keypad-Minus (the "-" on the keypad), and the inserted hilite region is cut out and a copy of it is kept. To get rid of a split window, click the mousebutton in it, making it the active window-split. Then select "Elim curr" in the "Split window" submenu. Columnar text operations: Columnar regions are rectangular. This means that when you create a hilite region to use for columnar text movement, the Start of the hilite region must be in the Lefthand column and the End of the hilite region must be in the Righthand column. Place the mouse high up in the text and to the left. Press Shift and click the mousebutton. Place the mouse low down and to the right. Press Alt and click the button. Select "Col display" in the "Edits" menu. Now the region should be displayed as rectangular. Select "Col copy" in the "Columnar" submenu (in the "Edits" menu). This makes a copy of the columnar region. Put the cursor anywhere with the mouse. Select "Col insert" in the same menu and see what happens. To remove the inserted, hilited columnar region, select "Col cut" in the menu. You should experiment with the columnar text manipulations in order to understand them. (If you altered this Uedit-ReadMe file in trying the above, select "Restore" in the "Files" menu to restore it to the original.) When using columnar display mode, TABS are shown as "box" characters. This is so that columns line up correctly when spaces and TABS are intermixed. (A TAB character can encompass many columns, even though it is only one character. There is no way to split a TAB into two pieces, unless you add a new TAB column using the TAB ruler.) Tab Ruler: There are 5 tab tables, numbered 0 to 4. You can change the number of the tab table that your document is using, by selecting "Tab table" in the menu. Individual documents can use different tab rulers. Select "See ruler" to see what the tab columns are or select "Set ruler" to set the tab columns. If you have selected "Set ruler" and wish to set tabs at high columns beyond the right edge of the window, hold the mousebutton down and drag the mouse to the left, then release the button. To slide the ruler (and text) rightward, drag the mouse rightward. Tab columns can be set by clicking the mouse within 2 lines of the ruler, or by using the keys that the help message says to. Interlace mode: You can see twice as many lines of text by selecting "Interlace" in the "Global modes" menu. To return to normal Workbench window, select it again. (Tuning the colors is discussed below.) Printing: In the "Printing" menu, select "Print select" and put in a number 0 to 3, telling Uedit where you want your printing to go. The message line tells you what the numbers 0-3 mean: 6 0 = raw text out the parallel port 1 = raw text out the serial port 2 = processed text using the Amiga's printer device 3 = raw text using the Amiga's printer device If you embed printer control codes in your text (such as for boldface, italics, etc) using the "Bracket word" or "Embed code" menu selections, you must set "Print select" to 2 or 3 in order for Uedit to intercept its printer codes and instruct the Amiga's printer device. (Uedit's codes are of the form ESC#ESC, and setting "Print select" to 2 or 3 causes Uedit to look for them and instruct the Amiga printer device, which in turn converts them to match the printer type that you have selected with Preferences.) If you embed your own custom printer codes in the text, then you can use "Print select" values 0, 1, or 3, and they will be sent to your printer in raw form. (To embed CTRL characters, such as ESC, press ctl-c and then the desired character. To identify any control character in the text, put the cursor on it and press ctl-/.) Print queue: In the printing menu, note that you can print either a hilited region or an entire document. Long as the print-job will fit into memory, you can queue up as many as 12 print-jobs and still go on editing while they print. You can even queue them up to different printers, by changing "Print select" before selecting "Print hilite" or "Print file". If the print-job is too big for memory, you will have to wait until printing is finished before you can continue editing. Save on idle: The last command in Config! is the "idle" command. (Like everything, it is completely customizable and need not even exist, much less be the last thing in the Config! file.) If you select "Save on idle" in the "Local modes" submenu, then the document will be saved if you pause long enough and if it has been changed since it was last saved. The length of the pause can be set by selecting "Idle timer" in the "Numbers" menu. Margins, line-length, and lines-per-page: In the "Line/Page" submenu are selections for lines/page, line-length, top/bottom margins, and end-of-line. Notice that there are no left and right margin settings. There's a good reason for this: You can control the "outer" left margin simply by setting your printer up so that printing starts where you want it to. If you want an "inner" left margin temporarily, simply indent the text and select "Autoindent", so that succeeding lines stay at the same indentation. By doing it this way, you will keep your files smaller than if margins were stored in the text in all cases. And there's one less "setting" to have to learn to use. Similarly, to control the right margin, simply set line-length to the desired value. (Why have to set both line-length and a right margin, when setting only one is all that's needed?) You may also want to use "Right justify", but that's a matter of personal taste. 7 Cursor page/row/column: To see the cursor's page/row/column, select "Row/ column" in the "Global modes" submenu. Paragraph reformatting: To reformat a paragraph, put the cursor anywhere in the line where you want reformatting to begin. Then select "Paragraph" in the "Reformats" menu. Paragraph reformatting stops when it reaches a blank line or a different indentation. Different indentation says that you want a different left margin, hence it is not considered part of the paragraph being reformatted. Page formatting: See the "Page formatting" submenu in the "Edits" menu. Pages are determined by formfeeds (ASCII character 12) in the text or by the line-count, using the current lines-per-page value. (You can insert a formfeed by pressing leftAmiga-f, or do it manually by pressing Ctrl-c and then "l". To verify that it's a formfeed, put the cursor on the character and press ctrl-/. It should report a value of 12.) But you don't need to insert formfeeds manually. The "Page formatting" submenu has selections for going to page#, going to top of page, going to bottom of page, inserting a page-division, deleting the next page-division, and auto-inserting page-divisions in your entire document. When a page-division is inserted, the page number is automatically put in. You can erase the page number by selecting "Del page #". Page numbers are put 1/2 the bottom margin distance from the bottom of the page, where the bottom of the page is simply the lines/page setting (normally 66). When a page-division is inserted, the top margin for the next page is also put in, after deleting any blank lines. A formfeed character (ASCII 12) terminates the line it is in, just as the end-of-line character does. (End-of-line is normally ASCII 10, the linefeed character, but you can change it using "End of line" in the "Line/page" submenu.) A formfeed character (ASCII 12) causes the display to draw a line across the window, making page divisions easy to locate visually. But you can find page divisions quickly by using the "Bottom page" and "Top page" menu selections. To insert a page-division and page number at the cursor, press lAmiga-v or select "Divide page". To remove a page division, put the cursor somewhere above it and press lAmiga-d or select "Del page div". Odds and Ends To abort any operation, press Amiga-ESC. Primitive Mode is used for special text and number inputs. The Title Bar and the message line tell you what to do in Primitive Mode. If you press F7 to input a search string, you'll be in Primitive Mode. Type in the search text, then press ESC or click the mousebutton to terminate the input. (Carriage return isn't used for terminating Primitive Mode, because often you will want to include one in your search/replace text.) 8 You can search for two things at once by putting a "$" dollar sign between two search strings. The "?" question mark is used by search as a wildcard. You can change these by selecting "Set wildcard" or "Set eitherOr". "Search caps" lets you toggle on and off the upper/lower case-sensitivity of searching. The message-line gadgets are just like keys and mouse clicks. They can be swapped, killed, reprogrammed, learned, used in menu selections, and so on. Gadgets can be used with shift-keys, so there are actually 32 gadgets in all. Menu selections are always attached to a key, gadget or mouse button command. If no command exists - or if you kill it and select "Save data" or go to/from the tiny window (see below) - the menu selection won't appear next time. If you swap a menu selection, the key you swapped it with will be executed whenever you select that menu item. Uedit sleeps when it can, so that other tasks will run faster. Clicking the Title Bar will switch to the tiny window. The tiny window comes up inactive, so you can type into CLI immediately. This also lets the Amiga reopen the big window in a better memory location. Uedit works with Transactor Magazine's Tiny Window Manager, written by Nick Sullivan. If "TWM" is running on your Amiga, Uedit will not create its own tiny window but will instead alert TWM which will create a gadget for Uedit. ("TWM" is provided on Uedit's diskette.) If Uedit runs out of memory and the "Memory..." message appears, that means it is compacting its stuff in memory, creating a larger area for the Amiga to use for graphics. If "Memory..." appears, you ought to save and close some documents. Also it's a good idea to click the Title Bar and reopen Uedit's window. Uedit sleeps between your inputs. If you don't type anything for 4 seconds, it will do housekeeping. If you select "Busies", you'll see which buffer is being worked on. When the housekeeping is done, it sleeps. In the window's Title Bar, brackets [buf#,flags] contain the buffer number and various flags. If Learn Mode is currently learning, "L" will appear. If you run a learned sequence, "R" will appear. If you are in Teach Mode, "T" will appear. If documents are queued up for printing, "P#" will appear, where # is the number of print jobs yet to be done, up to 12 maximum. Uedit picks up font changes made with Preferences or SetFont. It works with all known hardware add-ons. (Except C Ltd's TimeSaver (tm), which blocks the Ctrl-mousebutton command, which means you can't Ctrl-click-load filenames unless you remove the TimeSaver entirely. Merely turning it off won't fix the problem. C Ltd says they are going to fix the problem in a new version of TimeSaver.) Some people start Uedit in their Workbench df0:s/Startup-Sequence and do 9 everything from inside it. They let it run other tasks and continue editing or let it sleep. To see the current settings for line-length, lines/page, tab-table, margins, Uedit Serial Number, etc, press shift-HELP or select "Show vals". This also shows you the size of the current document. There may be a slight delay for housekeeping, if the current document has been changed since the last time housekeeping was done on it. Some settings are global and others are local to the current document. Changing a local setting like word-wrap changes the global setting for future files loaded in. To rotate the 4 Workbench colors, press alt-HELP until you see a combination that you like. To tune the RGB colors in Uedit's interlace screen, select "Lace color", use the mouse to adjust colors, and press ESC to terminate the color tuning. Menus keep their old colors until they're rebuilt. To force them to be rebuilt, click the Title Bar and then the tiny window or select "Interlace". To recover the original configuration after fooling commands, colors, etc, select "Load data". After making any of the changes discussed here, selecting "Save data" will save all current settings to disk. Editing Tricks If you are like me and hate reading instructions, and expect programs to be Easy Without Reading, then Learn Mode is for you. No reading is necessary. It uses only the normal editing stuff. It offers immense power and capacity to automate tedious jobs. If you need to search and replace misspelled names in 300 documents, you can teach Learn Mode how to do one and let it do them all while you take a break. To set up for such automation takes only as many seconds as it takes you to do one operation yourself, showing Learn Mode what to do. Simply press ctl-s to start Learn Mode, do the sequence of operations, and press ctl-r to end Learn Mode. Then press ctl-r to see how it works. If you did it right and it works right, press ctl-m to set the command multiplier and then press ctl- r to run it as many times as desired. The Manual has lots of Examples and Editing Tricks which show how to take advantage of Uedit's versatility and power. It describes how to use Learn Mode to click-add numbers or click-bracket words, do mail-merges, and so on. A useful trick is to swap "Run learn" (ctl-r) with the mouse's buttonUp operation. (A menu selection "Swap mouseUp" lets you do this swap easily.) 10 Then when you click the button, buttonDown will deposit the cursor like it normally does, and buttonUp will execute a learned sequence! The learned sequence can be anything. It can, for instance, click-bracket text with printer control codes. The Manual's Editing Tricks presents many such examples. Or you can swap the mouse's buttonUp operation with another key, such as the add-numbers key (ctl-=). Then you can click-add numbers that are scattered in various documents. Pressing ctl-\ will put the running total into the text at the cursor. To swap the mouse's buttonUp operation with any key, menu selection, or gadget, select "Swap mouseUp" and then select/press/click whatever you're swapping it with. (To see the invisible "gadgets" or make them invisible, select "Mark gadgets" or press ctrl-g.) Normally the mouse's buttonUp has no command attached to it, so after you do the swap the other key/menu/gadget won't have a command attached to it. To reverse the swap, simply do it again. Learned sequences can be stored on disk as numbered files. They are stored in the S: area. The "Learn" menu lets you start, terminate, run, load, and save learned sequences. A learn sequence saved as learn-sequence number 3 might, for example, go to top of document and type in a header, or go to bottom of document and type your name and address. Config! and Data! Config! is a configuration file which is the Source of every command Uedit currently uses. (Config! is included with this Shareware distribution for informational purposes, even though you can't compile it with UES, the non-compiling Shareware Uedit program. When you register, you'll get the fully customizable UE program and will be able to customize and compile both Config! and the other custom configurations included in the Extras.) Users often modify Uedit's configuration to suit their personal needs. Simple changes are easy, even for non-technical users, because the command language reads like plain English. Even some relatively major changes are easy for non-programmers to make. Avid users sometimes create their own fully customized configurations. Data! is a compiled copy of Config! which Uedit loads at startup. Data! should be in your S: area or in your current directory, along with Help!, the help file. If Data! is in S:, then you can run Uedit from any directory or disk drive. (Normally S: is assigned to the DF0:S subdirectory. To assign it to myDirectory, in CLI type "Assign S: myDirectory".) 11 You can keep as many config and data files on hand as you want. The "Save data" and "Load data" selections in the menu let you switch configurations and save changes to Uedit that you have made while editing. Thus you can customize it while using it. You can load and save data files from/to any directory and under any name. You can customize Uedit virtually to the point of reinventing it. If you run Uedit by typing "Run UE -dDataFile .." or "Run UE -cConfigFile .." in CLI, it will load DataFile or compile ConfigFile. (You will need the full Uedit in order to compile a command or a config file.) You can have hundreds of commands on-line at the same time. Keys can load, compile, run, swap, and kill other keys, so there really is no limit to how many commands can be available at the press of a key. There can be up to 7 menus with up to 20 selections each with up to 12 submenu selections, making a total of 1680 submenu selections possible. (Menus too are customizable, as you can see by looking at Config!.) The configurability of Uedit is extreme. For instance, a Directory Utility configuration is provided with the Extras. Using it, you can copy/delete/ rename files among dozens of subdirectories while at the same time pulling in documents and reading/editing/saving them. All of this without even closing the documents you were working on before you switched over to the dir util config in the first place. Kurt Wessels, a user in Seattle, wrote a config called UStar which emulates WordStar (tm) and Scribble! (tm). Kurt's UStar is included in the Extras that you receive on Uedit's diskettes when you register. Others have written specialized configs for programming and to emulate popular word processors or to meet their personal needs. Uedit's 2 diskettes are too full to include anymore configs or Extras, so a second Extras diskette will be available sometime in the future. Acknowledgements I wish to thank the many users who have given helpful feedback on Uedit since it came out. Most of the improvements since V1.0 have been because of their input. I especially want to thank John Youells, Mike Davenport, Tim Jones, and Tom Althoff for their encouragement and willingness to spend money on long distance bills in order to help Uedit in Shareware. ***************************** Your feedback will be appreciated. 12