This is one of the demos from a new product called "APPRENTICE animation" I ordered this demo from the company that produces it, Hashnique, and then got permission from them to upload this and other demos. I haven't actually used the program but from what I understand it is an animation system specializing in organic forms (ie. Plants, Animals, Creatures, People, Smurfs, Dinosuars) First you design the Creature's skeleton and then you "flesh it out". This allows the program to generate the creature and allow you to manipulate it as you would a model. (Kind of like the way LucasFilm does some of its more complex creatures.) I'm not sure how far the program takes this approach but it would also allow the muscles to flex. All of these goals would be much harder to achieve on most of the other 3D modeling systems available for the Amiga or for that matter any other computer. I hope I've understood the description of this program correctly. Anyway, the results will speak for themselves! Put all the files from this ARC file in the root directory of an disk named "frames". Make that disk the current directory and type execute execute.me After it has finished. Go to the WorkBench, Open the disk and Double Click on "display". Click once on "trex.SPACE4096L" and then on "LOAD". It will take about 2 minutes to load. Once it loads it will start to animate. The left mouse button will single step forward thru the steps, the right button will step backward. Pressing SPACE will restart the animation and ESC will exit the program. THIS DEMO REQUIRES 1 MEG!