/* four in a row's image and border data */


USHORT pole_data[] = {

/* first plane data */

   0xc000, 0x8000,
   0x8000, 0x8000,
   0x8000, 0x8000,
   0x8000, 0x8000,
   0x8000, 0x8000
};

USHORT ball_1_data[] = {

   0x0c00, 0x3f00,
   0x7f80, 0xffc0,
   0xffc0, 0xffc0,
   0xffc0, 0x7f80,
   0x3f00, 0x0c00,

   0x0c00, 0x3f00,
   0x7f80, 0xffc0,
   0xffc0, 0xffc0,
   0xffc0, 0x7f80,
   0x3f00, 0x0c00,

   0x0000, 0x0000,
   0x4000, 0xc000,
   0xc000, 0xc000,
   0xe000, 0x7000,
   0x3800, 0x0c00
};

USHORT ball_2_data[] = {

   0x0000, 0x0000,
   0x0000, 0x0000,
   0x0000, 0x0000,
   0x0000, 0x0000,
   0x0000, 0x0000,

   0x0000, 0x0000,
   0x4000, 0xc000,
   0xc000, 0xc000,
   0xe000, 0x7000,
   0x3800, 0x0c00,

   0x0c00, 0x3f00,
   0x7f80, 0xffc0,
   0xffc0, 0xffc0,
   0xffc0, 0x7f80,
   0x3f00, 0x0c00
};

/* these have the base color instead of background at the bottom */

USHORT bball_1_data[] = {

   0x0c00, 0x3f00,
   0x7f80, 0xffc0,
   0xffc0, 0xffc0,
   0xffc0, 0x7f80,
   0x3f00, 0x0c00,

   0x0c00, 0x3f00,
   0x7f80, 0xffc0,
   0xffc0, 0xffc0,
   0xffc0, 0xffc0,
   0xffc0, 0xffc0,

   0x0000, 0x0000,
   0x4000, 0xc000,
   0xc000, 0xc000,
   0xe000, 0x7000,
   0x3800, 0x0c00
};

USHORT bball_2_data[] = {

   0x0000, 0x0000,
   0x0000, 0x0000,
   0x0000, 0x0000,
   0x0000, 0x0000,
   0x0000, 0x0000,

   0x0000, 0x0000,
   0x4000, 0xc000,
   0xc000, 0xc000,
   0xe000, 0xf040,
   0xf8c0, 0xffc0,

   0x0c00, 0x3f00,
   0x7f80, 0xffc0,
   0xffc0, 0xffc0,
   0xffc0, 0x7f80,
   0x3f00, 0x0c00
};

/* data for gadget render and select images */

USHORT knob_in[] = {

   0x0000, 0x7e00,
   0x7f00, 0x7f80,
   0x7f80, 0x7f80,
   0x7f80, 0x3f00,
   0x1e00, 0x0000,
   0x0000,

   0xf000, 0xe000,
   0xc000, 0x8200,
   0x0000, 0x0000,
   0x0000, 0x0000,
   0x0000, 0x0000,
   0x0000,

   0x0fe0, 0x61e0,
   0x60e0, 0x6060,
   0xe060, 0xe060,
   0xf060, 0xf8e0,
   0xffe0, 0xffe0,
   0xffe0
};

USHORT knob_out[] = {

   0x0000, 0x6000,
   0x7000, 0x3f80,
   0x1fc0, 0x1fe0,
   0x1fe0, 0x1fe0,
   0x1fe0, 0x0fc0,
   0x0780,

   0xf000, 0xf000,
   0xf000, 0xf800,
   0x1000, 0x0080,
   0x0000, 0x0000,
   0x0000, 0x0000,
   0x0000,

   0x0fe0, 0x6fe0,
   0x7fe0, 0x3860,
   0xf820, 0xf800,
   0xf800, 0xf800,
   0xfc00, 0xfe20,
   0xffe0
};

USHORT top_left_data[] = {

   0xffc0, 0xffc0,
   0xffc0, 0xffc0,
   0xffc0, 0xffc0,
   0xffc0, 0xffc0,
   0xffc0, 0xffc0,

   0x0000, 0x8000,
   0xc000, 0xe000,
   0xf000, 0xf800,
   0xfc00, 0xfe00,
   0xff00, 0xff80
};

USHORT bot_left_data[] = {

   0xffc0, 0x7fc0,
   0x3fc0, 0x1fc0,
   0x0fc0, 0x07c0,
   0x03c0, 0x01c0,
   0x00c0, 0x0040,

   0xffc0, 0x7fc0,
   0x3fc0, 0x1fc0,
   0x0fc0, 0x07c0,
   0x03c0, 0x01c0,
   0x00c0, 0x0040
};

USHORT top_right_data[] = {

   0x8000, 0xc000,
   0xe000, 0xf000,
   0xf800, 0xfc00,
   0xfe00, 0xff00,
   0xff80, 0xffc0,

   0x0000, 0x0000,
   0x0000, 0x0000,
   0x0000, 0x0000,
   0x0000, 0x0000,
   0x0000, 0x0000
};

/* border coordinate pair data */

SHORT line1_data[] = {

   00, 00,
   05, 05,
   05, 12,
   06, 12,
   06, 05,
   01, 00
};
