Centauri Systems Development P. O. Box 2016 Sebastian, FL 32958-2016 Presents... Behrens' Puzzle Programmed by Jeremy Thorne, David Siebert, and Timothy Smith. Concept by -- Andy Behrens -- (The man, the legend) This is more of a programming tool than a real programming accomplishment. it was designed primarily to serve as an example of how to use the intuition graphics and message functions. It also gives the weary programmer something to do while his or her program compiles (Yawn). Getting Started This game opens in a dragable window. To end the program simply close the window. When you select Set Up the unoccupied cells turn clear and allow you to add and remove pieces at will. To play the game select Play, at which point the rules go into effect. For an added challenge try playing the game without reading the rules section below. The object of the game is to remove all of the pieces. One Note: When you manage to complete the objective the program will not tell you that you have won. I assume it will be blatantly obvious. Rules When you remove a center piece the four corner pieces reverse. i. e. If the place contains a piece it gets removed, and if it is empty a new piece gets put there. If you remove a side piece the two corner places reverse. If you remove a corner piece the two sides next to it and the center reverse. Suggestions You are encouraged to try as many combinations of starting positions as you can find. If you find more than 512 let us know and we'll see about getting you the Nobel Prize for mathematics. Show this game to a friend who doesn't know the rules and tell him to remove the pieces. You may lose some of your more devoted friends, but the look of utter confusion on their faces is well worth it. After about 247 games of Behrens' Puzzle you will become a real expert. It might be fun to offer challenges to other friends who have, by this time, tortured the rules out of you. See who can finish certain patterns in the fewest moves. When you are sufficiently suffused with this puzzle you can retire it to your voluminous coffee table diskette. Have Fun. -- Jeremy Thorne -- P. S. If you enjoy this puzzle (particularly if you find it helpful for learning modula) we would be pleased if you would empty the change in your pockets into an envelope and send it to the address at the top of this doc- umentation. This is our first attempt at ShareWare and we would be very encouraged to write more if we get any response (monetary, that is). Of course, we're not going to be obnoxious and ask for $15.00 or $20.00. We'll be happy with anything for now. (And, quite frankly, I wouldn't pay but a few dollars for it to begin with)!