Changes to APilot_0304
======================



Changes to APilot_2203
======================

Files changed:
  serial.h
  serial.c

  These handle the serial stuff and communicating
  with the other player...

------------------------------------------------
  main.c
  main_protos.h

  o Fixed some bugs in main.c regarding missing
    screen size arguments in OpenScreenTags..

  o Added some code to the main loop for 2 player stuff.

------------------------------------------------
  prefs.c
  prefs.h
  prefs_protos.h

  o Moved files cmdline* -> prefs*
  o Function cmdline renamed to set_prefs.
  o struct _UserPrefs native_mode changed from int -> BOOL.
  o Implemented 2.x argument handling in prefs.c.
  o Added some stuff to UserPrefs.

-------------------------------------------------
  lists.c
  lists_protos.h

  o Changed get_base to also set the owner of the base.
-------------------------------------------------
  common.h

  o Added 'BOOL host' to World struct.
  o Added remote_ship to World struct.
-------------------------------------------------
  collision.c
  
  o Changed some code to take into account the remote player
    when playing 2 player game. Ie. the game won't calculate
    point2player collisions for the remote player because
    that will be handled on the other machine.
-------------------------------------------------

- Added a few #ifdef DYN_SCR in main.c and prefs.c and
  removed some other #ifdefs :)


Plus other changes..eek..

