Virtual Worlds V1.019 Updated 12/2/95 A RECORD OF UPDATES IS IN THE HELP FILE VW.GUIDE >!!< >!!< >!!< >!!< Hello! Heres a few notess you might want to read before you do anything else. o To install Virtual Worlds onto a hard disk OR a floppy disk then you should use the install utility provided. This will place everything you need onto your hard drive in the correct place as pertained by you. For floppy users, a self-booting disk will be created provided that :- This archive has been unarchived onto a floppy that is not called VW, and that you have a spare blank floppy disk on which to install Virtual Worlds. EVERYTHING that came out of the archive can be deleted if you want because EVERYTHING will have been set up for you. The Installer program is provided for you - I dont know how many people have this, but certainly people without hard drives are unlikely to possess it. Otherwise... o If you want icons saved with data files then bung the VWProject icon into your s: drawer. o Put VirtualWorlds + VW.gfx in a drawer and assign VW: to it. o If you dont have a times font or yours doesnt like Virtual Worlds then copy the times font from the font draw. o If you dont have asl.library then copy the correct version to your libs: drawer -> call it ASL.LIBRARY. Also -> check that you dont already have a newer version number! o The online help will only work if AmigaGuide or MultiView is in your sys:utilities drawer. (AmigaGuide is available on Aminet in a fish disk somewhere.) o ASL.LIBRARY MUST be present in LIBS: to run Virtual Worlds. o Floppy disk users should boot from a copy of Workbench, ensuring that an appropriate version of ASL.LIBRARY is in the libs drawer of your boot disk. Final version will be supplied as an archive that can install itself to a boot disk. o PLEASE let me know if you let anyone else use VW, and PLEASE give me a bit of feedback - if you detest VW then TELL ME! I need to know what you like and dislike so I can make any progress. o Give me some kind of report (if you can) including :- Machine Running On KickStart Version AGA/ECS/OLD Gfx Chipset Free Mem + Fast Mem Hard Disk size And say whether it works of course! A quick mention of things you like/dislike/want would be greatly appreciated. If you have found a bug before and its still there - tell me again! I have a mind like a sieve, so keep reminding me if its not been sorted out! >BUG ME IF VW IS BUGGING YOU< Everything else is pretty much self explanatory, but I ought to mention what ISNT in there so that you dont come running back and complain about it! ALL THESE WILL GO IN AT SOME POINT :- Effects - More _WILL_ be added including If stuff and variables and the Interface option in conjunction with the interpreter Exits opened/closed then I add the population. Then Ill make it so you can do Monkey Island style things. This is now damn-near definite - It wont be done quickly, but I think I can... It may be more Virtual Theatre style (V1 - Lure of the Temptress) Feel free to suggest anything you feel I have missed / should include. There is a large possibility of an in-line editor as well at a later date. Reply on e-mail to TiffanMO@phymat.bham.ac.uk OR cca93057@sun1.bham.ac.uk OR phy93003@ibm3090.bham.ac.uk Only during Uni term times though Normal mail - 37 Norfolk Road, Littlehampton, West Sussex, BN17 5PW. Seeya.............SgtBilko (aka Mark Tiffany).