TRANSPORTER Copyright © 1993 ASDG, Incorporated A MorphPlus(TM) ANIM System Requirements This ANIM consists of 640 x 400 64-color frames, and, as such, requires an AGA-equipped Amiga, such as an Amiga 1200 or 4000. An AGA compatible ANIM player is also required. The Electronic Arts AGA Player program is included in the archive. Making TRANSPORTER This ANIM was created with ASDG's MorphPlus. MorphPlus is a stand-alone program which is compatible with all Art Department Professional(R) modules. TRANSPORTER was done using a number of techniques in MorphPlus. The boy was faded in and out gradually from his chest outwards using an alpha channel. (An alpha channel is used to composite one image onto another with a smooth edge transition.) The alpha channel and the boy were then gradually broken up using the Displace Pixel (available in ADPro) operator. The alpha channel composite of these images were then done on two separate backgrounds. The transiton between the two backgrounds was done using the SimpleFlyBy.fred script included with MorphPlus for use with FRED, the ADPro, MorphPlus FRame EDitor. This script uses the Perspective operator to create fly bys or spins with values that you specify. The original TRANSPORTER animation was done for our demo tape. It was single frame recorded in full 24Bit, 768 x 482 format. This version obviously had to be greatly scaled down in color resolution and size to fit on a single disk. Once we had the single frame images, however, the creation of this ANIM was easily done through FRED. The sequence of images were loaded into FRED and then scaled down to size, composited with the text and frame, rendered in the desired display mode, and compiled into an ANIM, all in one pass. Other MorphPlus Info MorphPlus is a professional cinematic visual effects package. It is currently in use in television and cinematic productions, replacing high end systems running on various platforms. For example, it has been used for several key scenes from the pilot TV movie Babylon 5 as well as a recent episode (November 10, 1992) of Quantum Leap. At the time of this writing (January 18, 1993), MorphPlus has been used in several motion pictures, and is in use on several television shows. Since its release on October 1st 1992, the major Amiga software distributors in North America report that MorphPlus has outsold any competing product. The opinions of noted experts in the field: "The user interface on MorphPlus is one of the easiest I've seen. Setting up a morph is very fast and rendering it is equally as fast. I feel that this program is on par with other programs like those from PDI and ILM." Peter W. Moyer Vice President/Post Production The Post Group The Post Group is the largest privately held post production facility in the world. "It's scarily realistic. MorphPlus produces the most realistic shape shifting special effects I have ever seen on a desktop. MorphPlus was the perfect solution to create the complex morphing sequences that Babylon 5 required." Mark Swain, Animator Foundation Imaging Foundation Imaging are the creators of the special effects for Babylon 5. Many of the advanced features found in MorphPlus (and available nowhere else) are present due to input from visual effects experts. Our product is designed for (and partly by) professionals in the industry. As a result, we believe our product will produce the best results with the least effort in any production environment. MorphPlus's morphing program manages four types of projects. These are: 1. Moving Morphs Two incoming streams of moving frames being merged to produce an output stream. 2. Still Morphs Two incoming still images being merged to produce an output stream. 3. Moving Warps One incoming stream of moving frames being deformed to produce an output stream. 4. Still Warps One incoming still image being deformed to produce an output stream. Keep in mind that MorphPlus offers more than morphing. Every effect performed by MorphPlus is performed at cinematic quality levels and is controlled by a intuitive WYSIWYG user interface. We encourage you to see our product at your local dealer. We also offer a direct discounted price for owners of Art Department Professional Version 2. The more you know about our product, the more confident we are that ours is the product you will choose. --------------------------------------------------------------------------- Art Department Professional is Copyright © 1990-1993 ASDG, Incorporated. MorphPlus is Copyright © 1992-1993 ASDG, Incorporated. Player is Copyright © 1989-1992 Electronic Arts. MorphPlus is a trademark of ASDG Incorporated. Art Department Professional is a registered trademark of ASDG Incorporated.