_______ ____ _______ ___ ____ | | | | \ | |\ | | |___ | |___/ |___ | \ | | | | | \ | | \ | | |____ | | \ |____ | \| ___________________________________________ / ____________________________ \ \___________________________________________/ Written by Andy Whiteley, January 1992 THE GAME: ~~~~~~~~ TETREN is a one or two player version of the popular aracde classic, but with many totally original and taxing levels to keep you occupied and to be a little different from the others. Player One uses Joystick 1 - Joystick plugged into J/S Port Player Two uses Joystick 2 - Joystick plugged into Mouse Port In Game controls:- 'P' at any time during play - Pauses game & stops timer 'ESC' aborts the current game For the very few of you who have never played this type of game before, the idea is to form completely blocked in horizontal lines by rotating the descending shapes (by pressing Fire) and by moving them to the left and right. Once you start to get confident, you can speed up the shapes' descent by pulling down on the joystick. Each line you complete disappears and when you have completed the required number of lines for that level, you can start the next one. That's the theory for the first couple of levels - after that, the idea's the same, but anything can (and does) happen, so watch out! If anyone is good enough to finish all the levels in ONE go, then drop me a line with your finish code and if you're very lucky, I'll send you a Congratulatory Mars (or preferred similar confectionary)! INSTALLING ONTO HARD-DISK: ~~~~~~~~~~~~~~~~~~~~~~~~~ It should be fairly straightforward to install TETREN onto a Hard Disk Drive, especially if you have a file handler such as SID or DIR OPUS: 1) Use MAKEDIR to make a directory called "TETREN" on your Hard Disk Drive. 2) Copy the files "A" - "R" (excluding "C") and TETREN into this directory. 3) Copy the contents of the Fonts directory on the TETREN disk to the FONTS directory on your HD. 4) Either i) Insert "Assign TETREN: dh0:TETREN" into your startup-sequence Or ii) Type "Assign TETREN: dh0:TETREN" before calling TETREN from Shell. 5) Once you have re-booted, type "TETREN:TETREN" from Shell and the game should start. There is one small trade-off for having the game on your Hard disk - if you have a large selection of fonts, then you may find that the game returns to Workbench at the start of the level when you have Music and sound effects on together. If this does happen to you, then reload and turn either the music or the effects off (or both!) before you start playing. THE DEVELOPMENT: ~~~~~~~~~~~~~~~ TETREN started out as a 'present' for my Mum who became hooked on a very basic version that I had written on the office computer, and so I decided to write her a colour version for her Amiga. Before I knew it, my brother was drawing the graphics and my flat-mate was composing the music and the next thing I knew my friend back home had thought up a host of devious levels. Feeling a little guilty that I was getting all this help and not programming much, I knuckled down to it, ignoring my studies, and produced a version on two disks which had an extra tune and some sampled speech. However, I really wanted to get it onto one disk and so unfortunately I had to drop one of the tunes (Mike's personal favourite) and get rid of the speech, much to everyone's relief! So here it is - play and enjoy - and any comments are welcomed. THE 'TEAM': ~~~~~~~~~ Andy Whiteley - Author Mike Kingham - Music Mark Whiteley - Graphics Rupert Hart - Gameplay & Level Design Tested by - Gerred Blyth, Stephen Jones, Joanne Westwood, Pete Sparrow, Jo Ferguson & Wayne Thomas. Dedicated to - Mum & Dad. CONTACT ADDRESS: ~~~~~~~~~~~~~~~ Any comments and claims for winner's Mars Bars should be sent to: Andy Whiteley, c/o 104 Newbridge Hill, Bath, Avon, BA1 3QB. ENGLAND. or alternatively, you can contact my at my Fido Net address: 2:253/510.3 TETREN was written on AMOS v1.34, Compiled and Packed with PowerPacker v3.1.